G4GNASHTransitions.cc

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00025 //
00026 // $Id$
00027 //
00028 // 20.08.2010 V.Ivanchenko move constructor and destructor to the source 
00029 
00030 #include "G4GNASHTransitions.hh"
00031 #include "G4PhysicalConstants.hh"
00032 #include "G4SystemOfUnits.hh"
00033 #include "G4PreCompoundParameters.hh"
00034 #include "G4HadronicException.hh"
00035 
00036 G4GNASHTransitions::G4GNASHTransitions()
00037 {}
00038 
00039 G4GNASHTransitions::~G4GNASHTransitions()
00040 {}
00041 
00042 G4double G4GNASHTransitions::
00043 CalculateProbability(const G4Fragment & aFragment)
00044 {
00045   const G4double k = 135.0 * MeV*MeV*MeV;
00046   G4double E = aFragment.GetExcitationEnergy();
00047   G4double P = aFragment.GetNumberOfParticles();
00048   G4double H = aFragment.GetNumberOfHoles();
00049   G4double N = P + H;
00050   G4double A = aFragment.GetA();
00051 
00052   G4double theMatrixElement(k*N/(A*A*A*E));
00053   G4double x = E/N;
00054   if ( x < 2.0*MeV ) theMatrixElement *= x/std::sqrt(14.0*MeV*MeV);
00055   else if ( x < 7.0*MeV ) x *= std::sqrt(x/7.0*MeV);
00056   else if ( x < 15.0*MeV ) ;
00057   else x *= std::sqrt(15.0*MeV/x);
00058 
00059   // gg = (6.0/pi2)*a*A
00060   G4double gg =  (6.0/pi2)*G4PreCompoundParameters::GetAddress()->GetLevelDensity()*A;
00061 
00062   G4double Epauli = ((P+1.0)*(P+1.0) + (H+1.0)*(H+1.0) + (P+1.0) - 3.0*(H-1.0))/4.0;
00063 
00064   G4double Probability = gg*gg*gg *(E-Epauli)*(E-Epauli);
00065   Probability /= 2.0*(N+1.0)*h_Planck;
00066   Probability *= theMatrixElement;
00067 
00068   return Probability;
00069 }
00070 
00071 void G4GNASHTransitions::PerformTransition(G4Fragment & result)
00072 {
00073   result.SetNumberOfParticles(result.GetNumberOfParticles()+1);
00074   result.SetNumberOfHoles(result.GetNumberOfHoles()+1);
00075   if (G4UniformRand() <= result.GetZ()/result.GetA())
00076     {
00077       result.SetNumberOfCharged(result.GetNumberOfCharged()+1);
00078     }
00079 
00080   if (result.GetNumberOfParticles() < result.GetNumberOfCharged())
00081     {
00082       result.SetNumberOfCharged(result.GetNumberOfParticles());
00083     }
00084 }

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