G4GDMLWriteStructure.hh

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00025 //
00026 //
00027 // $Id$
00028 //
00029 //
00030 // class G4GDMLWriteStructure
00031 //
00032 // Class description:
00033 //
00034 // GDML class for export of structures.
00035 
00036 // History:
00037 // - Created.                                  Zoltan Torzsok, November 2007
00038 // -------------------------------------------------------------------------
00039 
00040 #ifndef _G4GDMLWRITESTRUCTURE_INCLUDED_
00041 #define _G4GDMLWRITESTRUCTURE_INCLUDED_
00042 
00043 #include "G4Types.hh"
00044 #include "G4Transform3D.hh"
00045 
00046 #include "G4GDMLWriteParamvol.hh"
00047 
00048 class G4LogicalVolume;
00049 class G4VPhysicalVolume;
00050 class G4PVDivision;
00051 class G4LogicalBorderSurface;
00052 class G4LogicalSkinSurface;
00053 class G4OpticalSurface;
00054 class G4SurfaceProperty;
00055 
00056 class G4GDMLWriteStructure : public G4GDMLWriteParamvol
00057 {
00058 
00059  public:
00060 
00061    G4GDMLWriteStructure();
00062    virtual ~G4GDMLWriteStructure();
00063 
00064    virtual void StructureWrite(xercesc::DOMElement*);
00065 
00066  protected:
00067 
00068    void DivisionvolWrite(xercesc::DOMElement*, const G4PVDivision* const);
00069    void PhysvolWrite(xercesc::DOMElement*,const G4VPhysicalVolume* const topVol,
00070                    const G4Transform3D& transform, const G4String& moduleName);
00071    void ReplicavolWrite(xercesc::DOMElement*, const G4VPhysicalVolume* const);
00072    G4Transform3D TraverseVolumeTree(const G4LogicalVolume* const topVol,
00073                                     const G4int depth);
00074    void SurfacesWrite();
00075    void BorderSurfaceCache(const G4LogicalBorderSurface* const);
00076    void SkinSurfaceCache(const G4LogicalSkinSurface* const);
00077    const G4LogicalBorderSurface* GetBorderSurface(const G4VPhysicalVolume* const);
00078    const G4LogicalSkinSurface* GetSkinSurface(const G4LogicalVolume* const);
00079    G4bool FindOpticalSurface(const G4SurfaceProperty*);
00080 
00081  protected:
00082 
00083    xercesc::DOMElement* structureElement;
00084    std::vector<xercesc::DOMElement*> borderElementVec;
00085    std::vector<xercesc::DOMElement*> skinElementVec;
00086 
00087  private:  // cache for optical surfaces...
00088 
00089    std::vector<const G4OpticalSurface*> opt_vec;
00090 };
00091 
00092 #endif

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