G4FukuiRendererViewer.hh

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00027 // $Id$
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00029 // 
00030 // Satoshi TANAKA, Fri Jun 28 12:10:14 JST 1996
00031 // FukuiRenderer viewer - opens window, hard copy, etc.
00032 
00033 //=================//
00034 #ifdef G4VIS_BUILD_DAWN_DRIVER
00035 //=================//
00036 
00037 
00038 #ifndef G4FUKUI_RENDERER_VIEWER_HH
00039 #define G4FUKUI_RENDERER_VIEWER_HH
00040 
00041 #include "G4VViewer.hh"
00042 #include "globals.hh"
00043 
00044 class G4FukuiRendererSceneHandler ;
00045 
00046 
00047 class G4FukuiRendererViewer: public G4VViewer {
00048 
00049 public:
00050 
00051         enum FRDEV {FRDEV_PS=1, FRDEV_XWIN=2, FRDEV_PS2=3, FRDEV_XWIN2=4, FRDEV_OPEN_GL=5, FRDEV_DEVICE_END=6} ;
00052 
00053         //----- constructor and destructor
00054   G4FukuiRendererViewer  (G4FukuiRendererSceneHandler& scene, const G4String& name);
00055   virtual ~G4FukuiRendererViewer ();
00056 
00057         //----- overriding base class methods
00058   void SetView   (); // Do nothing. SendViewParameters will do its job. 
00059   void ClearView ();
00060   void DrawView  ();
00061   void ShowView  ();
00062 
00063         //---- methods inherent to this class
00064   void Wait() ;
00065   void SendViewParameters ()  ;
00066 
00067   void  SendDevice( FRDEV dev );
00068   void  SendDrawingStyle() ; 
00069 
00070 private:
00071 
00072   G4FukuiRendererSceneHandler& fSceneHandler; // Reference to Graphics Scene for this view.
00073 };
00074 
00075 #endif
00076 #endif //G4VIS_BUILD_DAWN_DRIVER

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