G4CurvePoint.cc

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00001 //
00002 // ********************************************************************
00003 // * License and Disclaimer                                           *
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00024 // ********************************************************************
00025 //
00026 //
00027 // $Id$
00028 //
00029 // ----------------------------------------------------------------------
00030 // GEANT 4 class source file
00031 //
00032 // G4CurvePoint.cc
00033 //
00034 // ----------------------------------------------------------------------
00035 
00036 #include "G4CurvePoint.hh"
00037 
00038 const G4int G4CurvePoint::pFlag= 1;
00039 const G4int G4CurvePoint::uFlag= 2;
00040 const G4int G4CurvePoint::allFlags= 0xFF; // lots of bits...
00041 
00042 G4CurvePoint::G4CurvePoint()
00043  : c(0), u(0.), notComputed(allFlags)
00044 {
00045 }
00046 
00047 G4CurvePoint::G4CurvePoint(G4Curve& c0)
00048 {
00049   Init(c0);
00050 }
00051 
00052 G4CurvePoint::~G4CurvePoint()
00053 {
00054 }
00055 
00056 G4CurvePoint::G4CurvePoint(const G4CurvePoint& cp)
00057   : c(cp.c), p(cp.p), u(cp.u), notComputed(cp.notComputed)
00058 {
00059 }
00060 
00061 G4CurvePoint& G4CurvePoint::operator=(const G4CurvePoint& cp)
00062 {
00063   if (&cp == this) return *this;
00064   c = cp.c;
00065   p = cp.p;
00066   u = cp.u;
00067   notComputed = cp.notComputed;
00068   
00069   return *this;
00070 }

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