G4ConcreteNNTwoBodyResonance.hh

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00027 
00028 #ifndef G4ConcreteNNTwoBodyResonance_HH
00029 #define G4ConcreteNNTwoBodyResonance_HH
00030 
00031 #include "globals.hh"
00032 #include "G4VScatteringCollision.hh"
00033 #include "G4VCrossSectionSource.hh"
00034 #include "G4VAngularDistribution.hh"
00035 #include "G4KineticTrackVector.hh"
00036 #include <vector>
00037 #include "G4XDeltaDeltaTable.hh"
00038 
00039 class G4ConcreteNNTwoBodyResonance : public G4VScatteringCollision
00040 {
00041 
00042 public:
00043 
00044   G4ConcreteNNTwoBodyResonance(const G4ParticleDefinition* aPrimary,
00045                        const G4ParticleDefinition* bPriamry,
00046                        const G4ParticleDefinition* aSecondary,
00047                        const G4ParticleDefinition* bSecondary,
00048                        const G4VXResonanceTable& sigmaTable);
00049 
00050   virtual ~G4ConcreteNNTwoBodyResonance();
00051 
00052   virtual G4bool IsInCharge(const G4KineticTrack& trk1, 
00053                             const G4KineticTrack& trk2) const;
00054 
00055   virtual const std::vector<G4String>& GetListOfColliders(G4int ) const
00056   {
00057     throw G4HadronicException(__FILE__, __LINE__, "Tried to call G4ConcreteNNTwoBodyResonance::GetListOfColliders. Please find out why!");
00058     std::vector<G4String> * aList = new std::vector<G4String>;
00059     return *aList;
00060   } 
00061   
00062   virtual G4String GetName() const
00063   {
00064     return "G4ConcreteNNTwoBodyResonance";
00065   }
00066 
00067   G4bool operator==(const G4ConcreteNNTwoBodyResonance &right) const;
00068   G4bool operator!=(const G4ConcreteNNTwoBodyResonance &right) const;
00069 
00070 private:
00071   G4ConcreteNNTwoBodyResonance(const G4ConcreteNNTwoBodyResonance &);
00072   G4ConcreteNNTwoBodyResonance & operator= (const G4ConcreteNNTwoBodyResonance &);
00073 
00074 protected:
00075 
00076   virtual const G4VCrossSectionSource* GetCrossSectionSource() const { return crossSectionSource; }
00077 
00078   virtual const std::vector<const G4ParticleDefinition*> & GetOutgoingParticles() const
00079   {
00080     return theOutGoing;
00081   }
00082 
00083 private:  
00084 
00085   G4VCrossSectionSource* crossSectionSource;
00086   const G4ParticleDefinition* thePrimary1;
00087   const G4ParticleDefinition* thePrimary2;
00088   std::vector<const G4ParticleDefinition*> theOutGoing;
00089 
00090 };
00091 
00092 #endif

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