G4CollisionnpElastic.cc

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00026 //hp
00027 
00028 #include "globals.hh"
00029 #include "G4CollisionnpElastic.hh"
00030 #include "G4KineticTrack.hh"
00031 #include "G4VCrossSectionSource.hh"
00032 #include "G4Proton.hh"
00033 #include "G4Neutron.hh"
00034 #include "G4XnpElastic.hh"
00035 #include "G4AngularDistribution.hh"
00036 #include "G4ThreeVector.hh"
00037 #include "G4LorentzVector.hh"
00038 #include "G4LorentzRotation.hh"
00039 #include "G4KineticTrackVector.hh"
00040 #include "G4AngularDistributionNP.hh"   //  np scattering
00041 // hpw ok.
00042 G4CollisionnpElastic::G4CollisionnpElastic()
00043 { 
00044   // Subtype of interacting particles
00045   G4String subType1 = G4Proton::ProtonDefinition()->GetParticleSubType();
00046   G4String subType2 = G4Neutron::NeutronDefinition()->GetParticleSubType();
00047 
00048   colliders1.push_back(subType1);
00049   colliders2.push_back(subType2);
00050 
00051 //  angularDistribution = new G4AngularDistribution(true);
00052   angularDistribution = new G4AngularDistributionNP();
00053   crossSectionSource = new G4XnpElastic();
00054 }
00055 
00056 
00057 G4CollisionnpElastic::~G4CollisionnpElastic()
00058 { 
00059   delete angularDistribution;
00060   delete crossSectionSource;
00061 }
00062 
00063 
00064 G4bool G4CollisionnpElastic::IsInCharge(const G4KineticTrack& trk1, 
00065                                         const G4KineticTrack& trk2) const
00066 { 
00067   G4bool isInCharge = false;
00068 
00069   G4ParticleDefinition* def1 = trk1.GetDefinition();
00070   G4ParticleDefinition* def2 = trk2.GetDefinition();
00071   
00072   if ( (def1 == G4Neutron::NeutronDefinition() && 
00073         def2 == G4Proton::ProtonDefinition() )
00074        ||
00075        (def1 == G4Proton::ProtonDefinition() && 
00076         def2 == G4Neutron::NeutronDefinition() ) )
00077     {
00078       isInCharge = true;
00079     }
00080   return isInCharge;
00081 }
00082 
00083 
00084 const std::vector<G4String>& G4CollisionnpElastic::GetListOfColliders(G4int whichOne) const
00085 {
00086         if (whichOne == 1)  {
00087                 return colliders1;
00088         } else if (whichOne == 2) {
00089                 return colliders2;
00090         }
00091 
00092         throw G4HadronicException(__FILE__, __LINE__, "G4CollisionnpElastic::GetListOfColliders - Argument outside valid range");
00093 }

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