G4CollisionNNElastic.cc

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00027 // $Id: G4CollisionNNElastic.cc,v 1.3 2006-06-29 20:37:32 gunter Exp $ //
00028 
00029 #include "globals.hh"
00030 #include "G4CollisionNNElastic.hh"
00031 #include "G4KineticTrack.hh"
00032 #include "G4VCrossSectionSource.hh"
00033 #include "G4Proton.hh"
00034 #include "G4Neutron.hh"
00035 #include "G4XNNElastic.hh"
00036 #include "G4AngularDistribution.hh"
00037 #include "G4ThreeVector.hh"
00038 #include "G4LorentzVector.hh"
00039 #include "G4LorentzRotation.hh"
00040 #include "G4KineticTrackVector.hh"
00041 #include "G4AngularDistributionPP.hh"   //  nn and pp scattering
00042 
00043 G4CollisionNNElastic::G4CollisionNNElastic()
00044 { 
00045   // Subtype of interacting particles
00046   G4String subType1 = G4Proton::ProtonDefinition()->GetParticleSubType();
00047   G4String subType2 = G4Neutron::NeutronDefinition()->GetParticleSubType();
00048 
00049   colliders1.push_back(subType1);
00050   colliders2.push_back(subType2);
00051 
00052   angularDistribution = new G4AngularDistributionPP();
00053   crossSectionSource = new G4XNNElastic();
00054 }
00055 
00056 
00057 G4CollisionNNElastic::~G4CollisionNNElastic()
00058 { 
00059   delete angularDistribution;
00060   angularDistribution = 0;
00061   delete crossSectionSource;
00062   crossSectionSource = 0;
00063 }
00064 
00065 
00066 G4bool G4CollisionNNElastic::IsInCharge(const G4KineticTrack& trk1, 
00067                                         const G4KineticTrack& trk2) const
00068 { 
00069   G4bool isInCharge = false;
00070 
00071   G4ParticleDefinition* def1 = trk1.GetDefinition();
00072   G4ParticleDefinition* def2 = trk2.GetDefinition();
00073   
00074   if ( (def1 == G4Proton::ProtonDefinition() && 
00075         def2 == G4Proton::ProtonDefinition() )
00076        ||
00077        (def1 == G4Neutron::NeutronDefinition() && 
00078         def2 == G4Neutron::NeutronDefinition() ) )
00079     {
00080       isInCharge = true;
00081     }
00082   return isInCharge;
00083 }
00084 
00085 
00086 const std::vector<G4String>& G4CollisionNNElastic::GetListOfColliders(G4int whichOne) const
00087 {
00088   if (whichOne == 1) {
00089       return colliders1;
00090   }else if (whichOne == 2) {
00091          return colliders2;
00092   }
00093   throw G4HadronicException(__FILE__, __LINE__, "G4CollisionNNElastic::GetListOfColliders - Argument outside valid range");
00094 }

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