G4CellScorerStore.cc

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00001 //
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00025 //
00026 //
00027 // $Id$
00028 //
00029 // ----------------------------------------------------------------------
00030 // GEANT 4 class source file
00031 //
00032 // G4CellScorerStore.cc
00033 //
00034 // ----------------------------------------------------------------------
00035 
00036 #include "G4CellScorerStore.hh"
00037 
00038 #include "G4CellScorer.hh"
00039 
00040 G4CellScorerStore::G4CellScorerStore() :
00041   fAutoCreate(false)
00042 {
00043   G4cout << "--------------------------------------------------------" << G4endl
00044          << "WARNING: Class  <G4CellScorerStore>  is  now obsolete |" << G4endl
00045          << "         and will be removed starting from next Geant4 |" << G4endl
00046          << "         major release.  Please, consider switching to |" << G4endl
00047          << "         general purpose scoring functionality.        |" << G4endl
00048          << "--------------------------------------------------------"
00049          << G4endl;
00050 }
00051 
00052 G4CellScorerStore::~G4CellScorerStore()
00053 {}
00054 
00055 void G4CellScorerStore::SetAutoScorerCreate(){
00056   fAutoCreate = true;
00057 }
00058 
00059 G4CellScorer *G4CellScorerStore::
00060 AddCellScorer(G4VPhysicalVolume &vol, G4int repnum) {
00061   G4CellScorer *cs = 0;
00062   cs = new G4CellScorer;
00063   if (!cs) {
00064     G4Exception("G4CellScorerStore::AddCellScorer","Event0801",FatalException,
00065     "failed to create G4CellScorer!");
00066   }  
00067   fMapGeometryCellCellScorer[G4GeometryCell(vol, repnum)] = cs;
00068   return cs;
00069 }
00070 
00071 G4CellScorer *G4CellScorerStore::
00072 AddCellScorer(const G4GeometryCell &gCell) {
00073   G4CellScorer *cs = 0;
00074   cs = new G4CellScorer;
00075   if (!cs) {
00076     G4Exception("G4CellScorerStore::AddCellScorer","Event0801",FatalException,
00077     "failed to create G4CellScorer!");
00078   }  
00079   fMapGeometryCellCellScorer[gCell] = cs;
00080   return cs;
00081 }
00082 
00083 const G4MapGeometryCellCellScorer &G4CellScorerStore::GetMapGeometryCellCellScorer() const {
00084   return fMapGeometryCellCellScorer;
00085 }
00086 
00087 G4VCellScorer *G4CellScorerStore::
00088 GetCellScore(const G4GeometryCell &gCell){
00089   G4VCellScorer *cs=0;
00090   G4MapGeometryCellCellScorer::iterator it = fMapGeometryCellCellScorer.find(gCell);
00091   if (it != fMapGeometryCellCellScorer.end()) {
00092     cs = (*it).second;
00093   }
00094   else {
00095     if (fAutoCreate) {
00096       cs =  AddCellScorer(gCell);
00097     }
00098   }
00099   return cs;
00100 }
00101 
00102 void G4CellScorerStore::DeleteAllScorers(){
00103   for(G4MapGeometryCellCellScorer::iterator it = 
00104         fMapGeometryCellCellScorer.begin(); 
00105       it!=fMapGeometryCellCellScorer.end();
00106       ++it){
00107     delete it->second;
00108   }
00109   fMapGeometryCellCellScorer.clear();
00110 }

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