G4BREPSolidPCone.hh

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00027 // $Id$
00028 //
00029 // ----------------------------------------------------------------------
00030 // Class G4BREPSolidPCone
00031 //
00032 // Class description:
00033 //
00034 //  The polyconical solid G4BREPSolidPCone is a shape defined by a set of 
00035 //  inner and outer conical or cylindrical surface sections and two planes 
00036 //  perpendicular to the Z axis. Each conical surface is defined by its 
00037 //  radius at two different planes perpendicular to the Z-axis. Inner and 
00038 //  outer conical surfaces are defined using common Z planes:
00039 //
00040 //  G4BREPSolidPCone( const G4String& name,
00041 //                          G4double start_angle,
00042 //                          G4double opening_angle,                
00043 //                          G4int    num_z_planes,
00044 //                          G4double z_start,              
00045 //                          G4double z_values[],
00046 //                          G4double RMIN[],
00047 //                          G4double RMAX[] )
00048 
00049 // Authors: J.Sulkimo, P.Urban.
00050 // Revisions by: L.Broglia, S.Giani, G.Cosmo.
00051 // ----------------------------------------------------------------------
00052 #ifndef __G4BREPSolidPCone
00053 #define __G4BREPSolidPCone
00054 
00055 #include "G4BREPSolid.hh"
00056 
00057 class G4BREPSolidPCone : public G4BREPSolid
00058 {
00059 
00060  public: // with description
00061 
00062   G4BREPSolidPCone( const G4String& name,
00063                     G4double start_angle,
00064                     G4double opening_angle,                
00065                     G4int    num_z_planes, // sections
00066                     G4double z_start,              
00067                     G4double z_values[],
00068                     G4double RMIN[],
00069                     G4double RMAX[] );
00070     // Constructor defining the polycone through its
00071     // conical/cylindrical surfaces.
00072 
00073   ~G4BREPSolidPCone();
00074     // Destructor.
00075 
00076   void Initialize();
00077     // Calculates the bounding box.
00078 
00079   EInside Inside(register const G4ThreeVector& Pt) const;
00080     // Determines if the point Pt is inside, outside or on the surface
00081     // of the solid.
00082 
00083   G4ThreeVector SurfaceNormal(const G4ThreeVector&) const;
00084     // Calculates the normal of the surface at a point on the surface
00085     // The sense of the normal depends on the sense of the surface.
00086 
00087   G4double DistanceToIn(const G4ThreeVector&) const;
00088     // Calculates the shortest distance ("safety") from a point
00089     // outside the solid to any boundary of this solid.
00090     // Return 0 if the point is already inside.
00091 
00092   G4double DistanceToIn(register const G4ThreeVector& Pt, 
00093                         register const G4ThreeVector& V) const;
00094     // Calculates the distance from a point Pt outside the solid
00095     // to the solid's boundary along a specified direction vector V.
00096     // Note: Intersections with boundaries less than the tolerance must
00097     //       be ignored if the direction is away from the boundary.
00098 
00099   G4double DistanceToOut(register const G4ThreeVector& Pt, 
00100                          register const G4ThreeVector& V, 
00101                          const G4bool calcNorm=false, 
00102                          G4bool *validNorm=0, G4ThreeVector *n=0) const;
00103     // Calculates the distance from a point inside the solid to the solid`s
00104     // boundary along a specified direction vector.
00105     // Return 0 if the point is already outside.
00106     // Note: If the shortest distance to a boundary is less than the
00107     //       tolerance, it is ignored. This allows for a point within a
00108     //       tolerant boundary to leave immediately.
00109 
00110   G4double DistanceToOut(const G4ThreeVector&) const;
00111     // Calculates the shortest distance ("safety") from a point inside the
00112     // solid to any boundary of this solid.
00113     // Return 0 if the point is already outside.        
00114 
00115 public:
00116 
00117   void Reset() const;
00118     // Resets all distance attributes.
00119 
00120   G4Polyhedron* CreatePolyhedron () const;
00121     // Creates a G4Polyhedron
00122 
00123   G4VSolid* Clone() const;
00124     // Returns a pointer of a dynamically allocated copy of the solid.
00125 
00126   std::ostream& StreamInfo(std::ostream& os) const;
00127     // Streams solid contents to output stream.
00128 
00129 public:  // without description
00130 
00131   G4BREPSolidPCone(__void__&);
00132     // Fake default constructor for usage restricted to direct object
00133     // persistency for clients requiring preallocation of memory for
00134     // persistifiable objects.
00135 
00136   G4BREPSolidPCone(const G4BREPSolidPCone& rhs);
00137   G4BREPSolidPCone& operator=(const G4BREPSolidPCone& rhs);
00138     // Copy constructor and assignment operator.
00139 
00140 private:
00141 
00142   void InitializePCone();
00143 
00144   G4Surface* ComputePlanarSurface( G4double r1, G4double r2,
00145                                    G4ThreeVector& origin,
00146                                    G4ThreeVector& planeAxis,
00147                                    G4ThreeVector& planeDirection,
00148                                    G4int surfSense );
00149     // For a given radius values compute a planar surface
00150 
00151   // The following is only utilised in storing the shape parameters for
00152   // use in visualising this shape.  J.A. Feb  24, 1997
00153   // R. Chytracek, Nov 2002, Update to new IO dumping mechanism
00154   
00155   struct G4BREPPConeParams
00156   {
00157     G4double  start_angle;
00158     G4double  opening_angle;
00159     G4int     num_z_planes;
00160     G4double  z_start;               
00161     G4double* z_values;
00162     G4double* RMIN;
00163     G4double* RMAX;
00164   } constructorParams;
00165 };
00166 
00167 #endif

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