DumpFrame.hh

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00001 //
00002 // ********************************************************************
00003 // * License and Disclaimer                                           *
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00025 //
00026 #ifndef DumpFrame_h
00027 #define DumpFrame_h
00028 
00029 class DumpFrames
00030 {
00031 public:
00032 static void DumpFrame(G4FastVector<G4ReactionProduct,128> &vec, G4int vecLen)
00033 {
00034 //  cout << vecLen<<G4endl;
00035 //  for(G4int i=0; i<vecLen; i++)
00036 //  {
00037 //    cout << vec[i]->GetDefinition()->GetPDGEncoding()<<" ";
00038 //    cout << vec[i]->GetPositionInNucleus()<<" ";
00039 //    G4double x,y,z;
00040 //    do
00041 //    {
00042 //      x = G4UniformRand()*10-5;
00043 //      y = G4UniformRand()*10-5;
00044 //      z = G4UniformRand()*10-5;
00045 //    }
00046 //    while(std::sqrt(x*x+y*y+z*z)>5);
00047 //    cout << x<<" "<<y<<" "<<z;
00048 //    cout << vec[i]->GetMomentum()<<" ";
00049 //    cout << vec[i]->GetTotalEnergy();
00050 //    cout << G4endl;
00051 //  }
00052 }
00053 };
00054 
00055 #endif

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