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G4Win32.hh
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27 // $Id: G4Win32.hh 66892 2013-01-17 10:57:59Z gunter $
28 //
29 // To unify Windows message treatment between
30 // G4/interfaces Windows sessions and G4/visualizations Windows drivers.
31 // G.Barrand
32 
33 
34 #ifndef G4WIN32_HH
35 #define G4WIN32_HH
36 
37 #if defined(G4INTY_BUILD_WIN32) || defined(G4INTY_USE_WIN32)
38 
39 #include <windows.h>
40 #include <windowsx.h>
41 
42 #include "G4VInteractorManager.hh"
43 
44 // Class description :
45 //
46 // G4Win32 : a singleton to handle GUI sessions and visualization
47 // drivers built over Windows. It permits to have one Windows main
48 // loop for the whole application.
49 //
50 // Class description - end :
51 
52 class G4Win32 : public G4VInteractorManager {
53 public:
54  static G4Win32* getInstance ();
55  G4bool Inited ();
56  void* GetEvent ();
57  void FlushAndWaitExecution ();
58  static G4bool DispatchWin32Event (void*);
59  virtual ~G4Win32 ();
60 private:
61  G4Win32();
62  static G4Win32* instance; // Pointer to single instance.
63 };
64 
65 #endif
66 
67 #endif
virtual G4bool Inited()=0
bool G4bool
Definition: G4Types.hh:79
virtual void FlushAndWaitExecution()=0
virtual void * GetEvent()=0