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G4OpenGLStoredXmViewer.cc
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27 // $Id: G4OpenGLStoredXmViewer.cc 66373 2012-12-18 09:41:34Z gcosmo $
28 //
29 //
30 // Andrew Walkden 10th February 1997
31 // Class G4OpenGLStoredXmViewer : a class derived from G4OpenGLXmViewer
32 // and G4OpenGLStoredViewer.
33 
34 #ifdef G4VIS_BUILD_OPENGLXM_DRIVER
35 
37 
39 #include "G4ios.hh"
40 
41 G4OpenGLStoredXmViewer::
42 G4OpenGLStoredXmViewer (G4OpenGLStoredSceneHandler& sceneHandler,
43  const G4String& name)
44  : G4VViewer (sceneHandler, sceneHandler.IncrementViewCount (), name),
45  G4OpenGLViewer (sceneHandler),
46  G4OpenGLXmViewer (sceneHandler),
47  G4OpenGLStoredViewer (sceneHandler)
48 {
49 
50  if (fViewId < 0) return; // In case error in base class instantiation.
51 
52  if (!vi_stored) {
53  fViewId = -1; // This flags an error.
54  G4cerr << "G4OpenGLStoredXmViewer::G4OpenGLStoredXmViewer -"
55  " G4OpenGLXmViewer couldn't get a visual." << G4endl;
56  return;
57  }
58 }
59 
60 G4OpenGLStoredXmViewer::~G4OpenGLStoredXmViewer () {
61  GetSceneHandler()->RemoveViewerFromList(this);
62 }
63 
64 void G4OpenGLStoredXmViewer::Initialise () {
65 
66  CreateGLXContext (vi_stored);
67  CreateMainWindow ();
68  CreateFontLists ();
69 
70  InitializeGLView ();
71 
72  glDrawBuffer (GL_BACK);
73 }
74 
75 void G4OpenGLStoredXmViewer::DrawView () {
76 #ifdef G4DEBUG_VIS_OGL
77  printf("G4OpenGLStoredXmViewer::DrawView \n");
78 #endif
79 
80  //Make sure current viewer is attached and clean...
81  glXMakeCurrent (dpy, win, cx);
82 
83  G4ViewParameters::DrawingStyle style = GetViewParameters().GetDrawingStyle();
84 
85  //See if things have changed from last time and remake if necessary...
86  // /vis/viewer/rebuild, but if not, make decision and set flag only
87  // if necessary...
88  if (!fNeedKernelVisit) KernelVisitDecision ();
89  G4bool kernelVisitWasNeeded = fNeedKernelVisit; // Keep (ProcessView resets).
90  ProcessView ();
91 
92  if(style!=G4ViewParameters::hlr &&
93  haloing_enabled) {
94 
95  HaloingFirstPass ();
96  DrawDisplayLists ();
97 #ifdef G4DEBUG_VIS_OGL
98  printf("G4OpenGLStoredXmViewer::DrawView () flush\n");
99 #endif
100  glFlush ();
101 
102  HaloingSecondPass ();
103 
104  DrawDisplayLists ();
105  FinishView ();
106 
107  } else {
108 
109 #ifdef G4DEBUG_VIS_OGL
110  printf("G4OpenGLStoredXmViewer::DrawView not hlr \n");
111 #endif
112  // If kernel visit was needed, drawing and FinishView will already
113  // have been done, so...
114  if (!kernelVisitWasNeeded) {
115 #ifdef G4DEBUG_VIS_OGL
116  printf("G4OpenGLStoredXmViewer::ComputeView Don't need kernel Visit \n");
117 #endif
118  DrawDisplayLists ();
119  FinishView ();
120  } else {
121 #ifdef G4DEBUG_VIS_OGL
122  printf("G4OpenGLStoredXmViewer::ComputeView Need kernel Visit \n");
123 #endif
124  // However, union cutaways are implemented in DrawDisplayLists, so make
125  // an extra pass...
126  if (fVP.IsCutaway() &&
127  fVP.GetCutawayMode() == G4ViewParameters::cutawayUnion) {
128  ClearView();
129  DrawDisplayLists ();
130  FinishView ();
131  } else { // ADD TO AVOID KernelVisit=1 and nothing to display
132  DrawDisplayLists ();
133  FinishView ();
134  }
135  }
136  }
137 #ifdef G4DEBUG_VIS_OGL
138  printf("G4OpenGLStoredXmViewer::DrawView ^^^^^^^^^^^^^^^^^^^^^^^^^^^\n");
139 #endif
140 }
141 
142 void G4OpenGLStoredXmViewer::FinishView () {
143  glXWaitGL (); //Wait for effects of all previous OpenGL commands to
144  //be propogated before progressing.
145 
146 #ifdef G4DEBUG_VIS_OGL
147  printf("G4OpenGLStoredXmViewer::FinishView () flush \n");
148 #endif
149  glFlush (); //FIXME
150 
151  GLint renderMode;
152  glGetIntegerv(GL_RENDER_MODE, &renderMode);
153  if (renderMode == GL_RENDER) glXSwapBuffers (dpy, win);
154 }
155 
156 #endif
const XML_Char * name
bool G4bool
Definition: G4Types.hh:79
#define G4endl
Definition: G4ios.hh:61
G4GLOB_DLL std::ostream G4cerr