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G4OpenGLStoredXViewer.cc
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27 // $Id: G4OpenGLStoredXViewer.cc 66373 2012-12-18 09:41:34Z gcosmo $
28 //
29 //
30 // Andrew Walkden 7th February 1997
31 // Class G4OpenGLStoredXViewer : a class derived from G4OpenGLXViewer and
32 // G4OpenGLStoredViewer.
33 
34 #ifdef G4VIS_BUILD_OPENGLX_DRIVER
35 
36 #include "G4OpenGLStoredXViewer.hh"
37 
39 #include "G4ios.hh"
40 
41 G4OpenGLStoredXViewer::
42 G4OpenGLStoredXViewer (G4OpenGLStoredSceneHandler& sceneHandler,
43  const G4String& name)
44  : G4VViewer (sceneHandler, sceneHandler.IncrementViewCount (), name),
45  G4OpenGLViewer (sceneHandler),
46  G4OpenGLXViewer (sceneHandler),
47  G4OpenGLStoredViewer (sceneHandler)
48 {
49  if (fViewId < 0) return; // In case error in base class instantiation.
50 
51  if (!vi_stored) {
52  fViewId = -1; // This flags an error.
53  G4cerr << "G4OpenGLStoredXViewer::G4OpenGLStoredXViewer -"
54  " G4OpenGLXViewer couldn't get a visual." << G4endl;
55  return;
56  }
57 }
58 
59 G4OpenGLStoredXViewer::~G4OpenGLStoredXViewer () {}
60 
61 void G4OpenGLStoredXViewer::Initialise () {
62 
63 #ifdef G4DEBUG_VIS_OGL
64  printf("G4OpenGLStoredXViewer::Initialise\n");
65 #endif
66  CreateGLXContext (vi_stored);
67  CreateMainWindow ();
68  CreateFontLists ();
69 
70  InitializeGLView ();
71 
72  glDrawBuffer (GL_BACK);
73 }
74 
75 void G4OpenGLStoredXViewer::DrawView () {
76 
77 #ifdef G4DEBUG_VIS_OGL
78  printf("G4OpenGLStoredXViewer::DrawView\n");
79 #endif
80  //Make sure current viewer is attached and clean...
81  glXMakeCurrent (dpy, win, cx);
82 
83  G4ViewParameters::DrawingStyle style = GetViewParameters().GetDrawingStyle();
84 
85  // See if things have changed from last time and remake if necessary...
86  // The fNeedKernelVisit flag might have been set by the user in
87  // /vis/viewer/rebuild, but if not, make decision and set flag only
88  // if necessary...
89  if (!fNeedKernelVisit) KernelVisitDecision ();
90  G4bool kernelVisitWasNeeded = fNeedKernelVisit; // Keep (ProcessView resets).
91  ProcessView ();
92 
93  if(style!=G4ViewParameters::hlr && haloing_enabled) {
94 
95  HaloingFirstPass ();
96  DrawDisplayLists ();
97 #ifdef G4DEBUG_VIS_OGL
98  printf("G4OpenGLStoredXViewer::DrawView flush \n");
99 #endif
100  glFlush ();
101 
102  HaloingSecondPass ();
103 
104  DrawDisplayLists ();
105 
106  } else {
107 
108  if (!kernelVisitWasNeeded) {
109 #ifdef G4DEBUG_VIS_OGL
110  printf("G4OpenGLStoredXViewer::DrawView NO need kernel visit\n");
111 #endif
112  DrawDisplayLists ();
113 
114  } else {
115 
116 #ifdef G4DEBUG_VIS_OGL
117  printf("G4OpenGLStoredXViewer::DrawView NEED kernel visit\n");
118 #endif
119  // However, union cutaways are implemented in DrawDisplayLists, so make
120  // an extra pass...
121  if (fVP.IsCutaway() &&
122  fVP.GetCutawayMode() == G4ViewParameters::cutawayUnion) {
123  ClearView();
124  DrawDisplayLists ();
125  } else { // ADD TO AVOID KernelVisit=1 and nothing to display
126  DrawDisplayLists ();
127  }
128  }
129  }
130 
131  FinishView ();
132 
133 }
134 
135 void G4OpenGLStoredXViewer::FinishView () {
136 #ifdef G4DEBUG_VIS_OGL
137  printf("G4OpenGLStoredXViewer::FinishView\n");
138 #endif
139  glXWaitGL (); //Wait for effects of all previous OpenGL commands to
140  //be propogated before progressing.
141 
142 #ifdef G4DEBUG_VIS_OGL
143  printf("G4OpenGLStoredXViewer::FinishView flush \n");
144 #endif
145  glFlush (); //FIXME
146 
147  GLint renderMode;
148  glGetIntegerv(GL_RENDER_MODE, &renderMode);
149  if (renderMode == GL_RENDER) glXSwapBuffers (dpy, win);
150 }
151 
152 #endif
const XML_Char * name
bool G4bool
Definition: G4Types.hh:79
#define G4endl
Definition: G4ios.hh:61
G4GLOB_DLL std::ostream G4cerr