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G4AnyType.cc
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25 //
26 // $Id: G4UIaliasList.cc,v 1.6 2006-06-29 19:08:33 gunter Exp $
27 //
28 
29 #include "G4AnyType.hh"
30 #include "G4UIcommand.hh"
31 #include "G4Types.hh"
32 #include "G4ThreeVector.hh"
33 
34 // The definitions of these specializations have been moved to the
35 // to the header file to solve Windows linking problem
36 
37 #if 0
38 
39 template <> void G4AnyType::Ref<bool>::FromString(const std::string& val) {
40  fRef = G4UIcommand::ConvertToBool(val.c_str());
41 }
42 
43 template <> void G4AnyType::Ref<G4String>::FromString(const std::string& val) {
44  if (val[0] == '"' ) fRef = val.substr(1,val.size()-2);
45  else fRef = val;
46 }
47 
48 template <> void G4AnyType::Ref<G4ThreeVector>::FromString(const std::string& val) {
49  fRef = G4UIcommand::ConvertTo3Vector(val.c_str());
50 }
51 
52 #endif
static G4ThreeVector ConvertTo3Vector(const char *st)
Definition: G4UIcommand.cc:449
static G4bool ConvertToBool(const char *st)
Definition: G4UIcommand.cc:411