G4VisCommandSceneAddUserAction Class Reference

#include <G4VisCommandsSceneAdd.hh>

Inheritance diagram for G4VisCommandSceneAddUserAction:

G4VVisCommandScene G4VVisCommand G4UImessenger

Public Member Functions

 G4VisCommandSceneAddUserAction ()
virtual ~G4VisCommandSceneAddUserAction ()
G4String GetCurrentValue (G4UIcommand *command)
void SetNewValue (G4UIcommand *command, G4String newValue)

Detailed Description

Definition at line 367 of file G4VisCommandsSceneAdd.hh.


Constructor & Destructor Documentation

G4VisCommandSceneAddUserAction::G4VisCommandSceneAddUserAction (  ) 

Definition at line 2433 of file G4VisCommandsSceneAdd.cc.

02433                                                                 {
02434   G4bool omitable;
02435   fpCommand = new G4UIcmdWithAString("/vis/scene/add/userAction",this);
02436   fpCommand -> SetGuidance
02437     ("Add named Vis User Action to current scene.");
02438   fpCommand -> SetGuidance
02439     ("Attempts to match search string to name of action - use unique sub-string.");
02440   fpCommand -> SetGuidance
02441     ("(Use /vis/list to see names of registered actions.)");
02442   fpCommand -> SetGuidance
02443     ("If name == \"all\" (default), all actions are added.");
02444   fpCommand -> SetParameterName("action-name", omitable = true);
02445   fpCommand -> SetDefaultValue("all");
02446 }

G4VisCommandSceneAddUserAction::~G4VisCommandSceneAddUserAction (  )  [virtual]

Definition at line 2448 of file G4VisCommandsSceneAdd.cc.

02448                                                                  {
02449   delete fpCommand;
02450 }


Member Function Documentation

G4String G4VisCommandSceneAddUserAction::GetCurrentValue ( G4UIcommand command  )  [virtual]

Reimplemented from G4UImessenger.

Definition at line 2452 of file G4VisCommandsSceneAdd.cc.

02452                                                                       {
02453   return "";
02454 }

void G4VisCommandSceneAddUserAction::SetNewValue ( G4UIcommand command,
G4String  newValue 
) [virtual]

Reimplemented from G4UImessenger.

Definition at line 2457 of file G4VisCommandsSceneAdd.cc.

References G4VisManager::errors, fName, G4cout, G4endl, and G4VisManager::warnings.

02457                                   {
02458 
02459   G4VisManager::Verbosity verbosity = fpVisManager->GetVerbosity();
02460 
02461   G4Scene* pScene = fpVisManager->GetCurrentScene();
02462   if (!pScene) {
02463     if (verbosity >= G4VisManager::errors) {
02464       G4cout << "ERROR: No current scene.  Please create one." << G4endl;
02465     }
02466     return;
02467   }
02468 
02469   G4bool any = false;
02470 
02471   const std::vector<G4VisManager::UserVisAction>& runDurationUserVisActions =
02472     fpVisManager->GetRunDurationUserVisActions();
02473   for (size_t i = 0; i < runDurationUserVisActions.size(); i++) {
02474     const G4String& name = runDurationUserVisActions[i].fName;
02475     G4VUserVisAction* visAction = runDurationUserVisActions[i].fpUserVisAction;
02476     if (newValue == "all" || name.find(newValue) != std::string::npos) {
02477       any = true;
02478       AddVisAction(name,visAction,pScene,runDuration,verbosity);
02479     }
02480   }
02481 
02482   const std::vector<G4VisManager::UserVisAction>& endOfEventUserVisActions =
02483     fpVisManager->GetEndOfEventUserVisActions();
02484   for (size_t i = 0; i < endOfEventUserVisActions.size(); i++) {
02485     const G4String& name = endOfEventUserVisActions[i].fName;
02486     G4VUserVisAction* visAction = endOfEventUserVisActions[i].fpUserVisAction;
02487     if (newValue == "all" || name.find(newValue) != std::string::npos) {
02488       any = true;
02489       AddVisAction(name,visAction,pScene,endOfEvent,verbosity);
02490     }
02491   }
02492 
02493   const std::vector<G4VisManager::UserVisAction>& endOfRunUserVisActions =
02494     fpVisManager->GetEndOfRunUserVisActions();
02495   for (size_t i = 0; i < endOfRunUserVisActions.size(); i++) {
02496     const G4String& name = endOfRunUserVisActions[i].fName;
02497     G4VUserVisAction* visAction = endOfRunUserVisActions[i].fpUserVisAction;
02498     if (newValue == "all" || name.find(newValue) != std::string::npos) {
02499       any = true;
02500       AddVisAction(name,visAction,pScene,endOfRun,verbosity);
02501     }
02502   }
02503 
02504   if (!any) {
02505     if (verbosity >= G4VisManager::warnings) {
02506       G4cout << "WARNING: No User Vis Action registered." << G4endl;
02507     }
02508     return;
02509   }
02510 
02511   const G4String& currentSceneName = pScene -> GetName ();
02512   UpdateVisManagerScene (currentSceneName);
02513 }


The documentation for this class was generated from the following files:
Generated on Mon May 27 17:53:45 2013 for Geant4 by  doxygen 1.4.7