G4XXX.cc

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00001 //
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00025 //
00026 //
00027 // $Id$
00028 //
00029 // 
00030 // John Allison  5th April 2001
00031 // A template for a simplest possible graphics driver.
00032 //?? Lines or sections marked like this require specialisation for your driver.
00033 
00034 #include "G4XXX.hh"
00035 #include "G4XXXSceneHandler.hh"
00036 #include "G4XXXViewer.hh"
00037 
00038 G4XXX::G4XXX():
00039   G4VGraphicsSystem("G4XXX",
00040                     "XXX",
00041                     "Simplest possible graphics driver",
00042                     G4VGraphicsSystem::noFunctionality  //?? Your functionality
00043                     )
00044 {}
00045 
00046 G4XXX::~G4XXX() {}
00047 
00048 G4VSceneHandler* G4XXX::CreateSceneHandler(const G4String& name) {
00049   G4VSceneHandler* pScene = new G4XXXSceneHandler(*this, name);
00050   return pScene;
00051 }
00052 
00053 G4VViewer* G4XXX::CreateViewer(G4VSceneHandler& scene,
00054                                const G4String& name) {
00055   G4VViewer* pView =
00056     new G4XXXViewer((G4XXXSceneHandler&) scene, name);
00057   if (pView) {
00058     if (pView->GetViewId() < 0) {
00059       G4cout <<
00060         "G4XXX::CreateViewer: ERROR flagged by negative"
00061         " view id in G4XXXViewer creation."
00062         "\n Destroying view and returning null pointer."
00063              << G4endl;
00064       delete pView;
00065       pView = 0;
00066     }
00067   }
00068   else {
00069     G4cout <<
00070       "G4XXX::CreateViewer: ERROR: null pointer on new G4XXXViewer."
00071            << G4endl;
00072   }
00073   return pView;
00074 }

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