G4XXXSG.cc

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00025 //
00026 //
00027 // $Id$
00028 //
00029 // 
00030 // John Allison  10th March 2005
00031 // A template for a sophisticated graphics driver with a scene graph.
00032 //?? Lines or sections marked like this require specialisation for your driver.
00033 
00034 #include "G4XXXSG.hh"
00035 #include "G4XXXSGSceneHandler.hh"
00036 #include "G4XXXSGViewer.hh"
00037 
00038 G4XXXSG::G4XXXSG():
00039   G4VGraphicsSystem("G4XXXSG",
00040                     "XXXSG",
00041                     "Graphics driver with scene graph",
00042                     G4VGraphicsSystem::threeD) {}  //?? Your functionality.
00043 
00044 G4XXXSG::~G4XXXSG() {}
00045 
00046 G4VSceneHandler* G4XXXSG::CreateSceneHandler(const G4String& name) {
00047   G4VSceneHandler* pScene = new G4XXXSGSceneHandler(*this, name);
00048   return pScene;
00049 }
00050 
00051 G4VViewer* G4XXXSG::CreateViewer(G4VSceneHandler& scene,
00052                                const G4String& name) {
00053   G4VViewer* pView =
00054     new G4XXXSGViewer((G4XXXSGSceneHandler&) scene, name);
00055   if (pView) {
00056     if (pView->GetViewId() < 0) {
00057       G4cout <<
00058         "G4XXXSG::CreateViewer: ERROR flagged by negative"
00059         " view id in G4XXXSGViewer creation."
00060         "\n Destroying view and returning null pointer."
00061              << G4endl;
00062       delete pView;
00063       pView = 0;
00064     }
00065   }
00066   else {
00067     G4cout <<
00068       "G4XXXSG::CreateViewer: ERROR: null pointer on new G4XXXSGViewer."
00069            << G4endl;
00070   }
00071   return pView;
00072 }

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