G4Visible.hh

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00025 //
00026 //
00027 // $Id$
00028 //
00029 // 
00030 // John Allison  30th October 1996
00031 
00032 // Class Description:
00033 // Base class for all things visible, i.e., which have Vis Attributes.
00034 //
00035 // Note: a null pointer implies no attributes.  Under those circumstances
00036 // the visualization system is free to choose some.
00037 // Class Description - End:
00038 
00039 
00040 #ifndef G4VISIBLE_HH
00041 #define G4VISIBLE_HH
00042 
00043 #include "globals.hh"
00044 #include <iostream>
00045 
00046 class G4VisAttributes;
00047 
00048 class G4Visible {
00049 
00050   friend std::ostream& operator << (std::ostream& os, const G4Visible& v);
00051 
00052 public: // With description
00053 
00054   G4Visible ();
00055   G4Visible (const G4Visible&);
00056   G4Visible (const G4VisAttributes*);
00057 
00058   virtual ~G4Visible ();
00059 
00060   G4Visible& operator= (const G4Visible&);
00061 
00062   G4bool operator != (const G4Visible& right) const;
00063 
00064   const G4VisAttributes* GetVisAttributes () const;
00065 
00066   void SetVisAttributes (const G4VisAttributes*);
00067   // The G4VisAttributes object is not stored in a G4Visible; only a
00068   // reference, a const pointer, is kept.  Therefore the
00069   // G4VisAttributes object to which it refers must have a life long
00070   // enough to satisfy all uses of the G4Visible object.  E.g., if the
00071   // G4Visible object is created on the heap (using `new') then the
00072   // associated G4VisAttributes object would normally also be created
00073   // on the heap and managed in the same way.
00074 
00075   void SetVisAttributes (const G4VisAttributes&);
00076   // A copy of the G4VisAttributes object is created on the heap to
00077   // ensure a long life.
00078 
00079 protected:
00080 
00081   const G4VisAttributes* fpVisAttributes;
00082   G4bool fAllocatedVisAttributes;
00083 };
00084 
00085 #include "G4Visible.icc"
00086 
00087 #endif

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