G4VisExecutive.hh

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00001 //
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00025 //
00026 //
00027 // $Id$
00028 //
00029 // 
00030 // John Allison 2nd February 2005 (based on MyVisManager, 24th January 1998).
00031 //
00032 // Class description
00033 //
00034 // Concrete Visualization Manager that implements the virtual
00035 // functions RegisterGraphicsSystems and RegisterModelFactories.  This
00036 // is executed when you Initialise() or Initialize() the vis manager.
00037 // It exploits C-pre-processor variables G4VIS_USE_DAWN, etc., which
00038 // are set by the GNUmakefiles if environment variables of the same
00039 // name are set.
00040 //
00041 // Include this file and write code to instantiate G4VisExecutive just
00042 // once at beginning of operations.  Before you compile, set
00043 // appropriate environment variables (usually using "./Configure").
00044 // If you change your environment you must force recompilation (the
00045 // make files will not detect the need to do this).
00046 //
00047 // Typically, your main program file will contain:
00048 //
00049 // #ifdef G4VIS_USE
00050 // #include "G4VisExecutive.hh"
00051 // #endif
00052 // ...
00053 // int main() {
00054 //   ...
00055 // #ifdef G4VIS_USE
00056 //   // Instantiate and initialise Visualization Manager.
00057 //   G4VisManager* visManager = new G4VisExecutive;    // See Note (a).
00058 //   visManager -> SetVerboseLevel (verbosityString);  // See Note (b).
00059 //   visManager -> RegisterGraphicsSystem (new myGS);  // See Note (c).
00060 //   visManager -> Initialize ();                      // See Note (d).
00061 // #endif
00062 //   ...
00063 // #ifdef G4VIS_USE
00064 //   G4cout << "Deleting vis manager..." << G4endl;
00065 //   delete visManager;
00066 //   G4cout << "Vis manager deleted." << G4endl;
00067 // #endif
00068 //
00069 // Notes:
00070 // (a) After instantiation, all references to this object should be as
00071 //     a G4VisManager.  The functions RegisterGraphicsSystems and
00072 //     RegisterModelFactories defined in G4VisExecutive.icc are
00073 //     virtual functions of G4VisManager.  They are invoked by
00074 //     G4VisManager::Initialise.  If you need to initialise in a
00075 //     separate file, see advice below.
00076 // (b) The verbosityString ("quiet", "errors", "warnings",
00077 //     "confirmations", etc. - "help /vis/verbose" to see options) can be
00078 //     set here or with /vis/verbose.  Alternatively, you can instantiate
00079 //     with a verbosity string. e.g:
00080 //       G4VisManager* visManager = new G4VisExecutive("quiet");
00081 // (c) You can register your own graphics system like this.
00082 // (d) Your can intialise like this with C++ code or use /vis/initialize.
00083 //
00084 // If you need to perform the instantiation and the initialisation in
00085 // separate files, e.g., to establish the verbosity before
00086 // initialisation, then the code that initialises must have access, of
00087 // course, to the G4VisExecutive object, but this should be as a
00088 // G4VisManager object, i.e., #include "G4VisManager.hh".
00089 // RegisterGraphicsSystems and RegisterModelFactories are (pure)
00090 // virtual methods of G4VisManager called from G4VisManager::Initialize.
00091 // First file:
00092 // #include "G4VisExecutive.hh"
00093 // ...
00094 //   fpVisManager = new G4VisExecutive;
00095 // where fpVisManager is a G4VisManager*.
00096 // Second file:
00097 // #include "G4VisManager.hh"
00098 // ...
00099 //   fpVisManager -> Initialize ();
00100 // where there is some mechanism for getting access to the pointer
00101 // fpVisManager.
00102 //
00103 // The implementation is included as an .icc file because - for those
00104 // graphics systems that need external libraries - only those systems
00105 // that have been selected by the flags may be instantiated without
00106 // causing unresolved references (only the user knows which libraries
00107 // are available on his/her computer).  It also ensures that libraries
00108 // can be linked in the right order, without circular dependencies.
00109 // (Note that some graphics systems, notable those that write files
00110 // for off-line viewing, do not suffer these restrictions and are
00111 // always registered.)
00112 //
00113 // See class description of G4VisManager for more details.
00114 
00115 #ifndef G4VISEXECUTIVE_HH
00116 #define G4VISEXECUTIVE_HH
00117 
00118 #include "G4VisManager.hh"
00119 
00120 class G4VisExecutive: public G4VisManager {
00121 
00122 public: // With description
00123 
00124   G4VisExecutive (const G4String& verbosityString = "warnings");
00125 
00126 private:
00127 
00128   void RegisterGraphicsSystems();
00129   void RegisterModelFactories();
00130 
00131 };
00132 
00133 #include "G4VisExecutive.icc"
00134 
00135 #endif

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