G4VTreeSceneHandler.hh

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00026 //
00027 // $Id$
00028 //
00029 // 
00030 // John Allison  5th April 2001
00031 // A base class for a scene handler to dump geometry hierarchy.
00032 // In the derived class, override G4VScenehandler::RequestPrimitives
00033 // to implement dump of the geometry hierarchy.
00034 
00035 #ifndef G4VTREESCENEHANDLER_HH
00036 #define G4VTREESCENEHANDLER_HH
00037 
00038 #include "G4VSceneHandler.hh"
00039 
00040 #include "G4PhysicalVolumeModel.hh"
00041 #include <vector>
00042 #include <set>
00043 
00044 class G4VPhysicalVolume;
00045 class G4LogicalVolume;
00046 class G4ModelingParameters;
00047 
00048 class G4VTreeSceneHandler: public G4VSceneHandler {
00049 
00050 public:
00051   G4VTreeSceneHandler(G4VGraphicsSystem& system,
00052                       const G4String& name);
00053   virtual ~G4VTreeSceneHandler ();
00054   void PreAddSolid (const G4Transform3D& objectTransformation,
00055                    const G4VisAttributes&);
00056   void PostAddSolid ();
00057 
00059   // Functions not used but required by the abstract interface.
00060 
00061   virtual void AddPrimitive (const G4Polyline&)   {}
00062   virtual void AddPrimitive (const G4Text&)       {}
00063   virtual void AddPrimitive (const G4Circle&)     {}
00064   virtual void AddPrimitive (const G4Square&)     {}
00065   virtual void AddPrimitive (const G4Polyhedron&) {}
00066   virtual void AddPrimitive (const G4NURBS&)      {}
00067   virtual void AddPrimitive (const G4Polymarker&) {}
00068   virtual void AddPrimitive (const G4Scale&)      {}
00069 
00070   virtual void BeginModeling();
00071   virtual void EndModeling();
00072 
00073 protected:
00074 
00075   // In the derived class, override G4VScenehandler::RequestPrimitives
00076   // to implement dump of the geometry hierarchy.
00077   static G4int         fSceneIdCount;  // Counter for Tree scene handlers.
00078   const G4Transform3D* fpCurrentObjectTransformation;
00079   std::set<G4LogicalVolume*> fDrawnLVStore;  // Stores encountered LVs.
00080 };
00081 
00082 #include "G4VTreeSceneHandler.icc"
00083 
00084 #endif

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