G4VTrajectoryModel.hh

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00001 //
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00025 //
00026 // $Id$
00027 //
00028 // Jane Tinslay, John Allison, Joseph Perl October 2005
00029 //
00030 // Class Description:
00031 // Abstract base class for trajectory drawing models. Trajectory drawing
00032 // models are responsible for drawing individual trajectories according 
00033 // to a particular style.
00034 // Class Description - End:
00035 
00036 #ifndef G4VTRAJECTORYMODEL_HH
00037 #define G4VTRAJECTORYMODEL_HH
00038 
00039 #include "G4String.hh"
00040 #include "G4VTrajectory.hh"
00041 
00042 class G4VisTrajContext;
00043 
00044 class G4VTrajectoryModel {
00045 
00046 public:
00047 
00048   // Construct with context object
00049   G4VTrajectoryModel(const G4String& name, G4VisTrajContext* fpContext=0);
00050 
00051   // Destructor
00052   virtual ~G4VTrajectoryModel();
00053   
00054   // Draw method
00055   virtual void Draw(const G4VTrajectory& trajectory, const G4int& i_mode = 0,
00056                     const G4bool& visible = true) const = 0;
00057   virtual void Draw(const G4VTrajectory& trajectory, 
00058                     const G4bool& visible = true) const = 0;
00059   
00060   // Print configuration
00061   virtual void Print(std::ostream& ostr) const = 0;
00062   
00063   // Accessors
00064   G4String Name() const ;
00065   const G4VisTrajContext& GetContext() const;
00066   
00067   // Set verbosity
00068   void SetVerbose(const G4bool&);
00069   G4bool GetVerbose() const;
00070 
00071 private:
00072 
00073   // Private copy constructor and assigment operator - copying and
00074   // assignment not allowed.  Keeps Coverity happy.
00075   G4VTrajectoryModel (const G4VTrajectoryModel&);
00076   G4VTrajectoryModel& operator = (const G4VTrajectoryModel&);
00077 
00078   G4String fName;
00079   G4bool fVerbose;
00080   G4VisTrajContext* fpContext;
00081   
00082 };
00083 
00084 #endif
00085 

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