G4VSceneHandler.icc

Go to the documentation of this file.
00001 //
00002 // ********************************************************************
00003 // * License and Disclaimer                                           *
00004 // *                                                                  *
00005 // * The  Geant4 software  is  copyright of the Copyright Holders  of *
00006 // * the Geant4 Collaboration.  It is provided  under  the terms  and *
00007 // * conditions of the Geant4 Software License,  included in the file *
00008 // * LICENSE and available at  http://cern.ch/geant4/license .  These *
00009 // * include a list of copyright holders.                             *
00010 // *                                                                  *
00011 // * Neither the authors of this software system, nor their employing *
00012 // * institutes,nor the agencies providing financial support for this *
00013 // * work  make  any representation or  warranty, express or implied, *
00014 // * regarding  this  software system or assume any liability for its *
00015 // * use.  Please see the license in the file  LICENSE  and URL above *
00016 // * for the full disclaimer and the limitation of liability.         *
00017 // *                                                                  *
00018 // * This  code  implementation is the result of  the  scientific and *
00019 // * technical work of the GEANT4 collaboration.                      *
00020 // * By using,  copying,  modifying or  distributing the software (or *
00021 // * any work based  on the software)  you  agree  to acknowledge its *
00022 // * use  in  resulting  scientific  publications,  and indicate your *
00023 // * acceptance of all terms of the Geant4 Software license.          *
00024 // ********************************************************************
00025 //
00026 //
00027 // $Id$
00028 //
00029 // 
00030 // John Allison  19th July 1996.
00031 
00032 inline G4VGraphicsSystem* G4VSceneHandler::GetGraphicsSystem () const {
00033   return &fSystem;
00034 }
00035 
00036 inline G4int G4VSceneHandler::GetSceneHandlerId () const {
00037   return fSceneHandlerId;
00038 }
00039 
00040 inline G4int G4VSceneHandler::GetViewCount () const {
00041   return fViewCount;
00042 }
00043 
00044 inline
00045 G4double G4VSceneHandler::GetMarkerDiameter
00046 (const G4VMarker& marker, G4VSceneHandler::MarkerSizeType& sizeType) {
00047   return GetMarkerSize (marker, sizeType);
00048 }
00049 
00050 inline
00051 G4double G4VSceneHandler::GetMarkerRadius
00052 (const G4VMarker& marker, G4VSceneHandler::MarkerSizeType& sizeType) {
00053   return GetMarkerSize (marker, sizeType) / 2.;
00054 }
00055 
00056 inline G4int G4VSceneHandler::IncrementViewCount () {
00057   return fViewCount++;
00058 }
00059 
00060 inline const G4String& G4VSceneHandler::GetName () const {
00061   return fName;
00062 }
00063 
00064 inline void G4VSceneHandler::SetName (const G4String& name) {
00065   fName = name;
00066 }
00067 
00068 inline G4Scene* G4VSceneHandler::GetScene () const {
00069   return fpScene;
00070 }
00071 
00072 inline const G4ViewerList& G4VSceneHandler::GetViewerList () const {
00073   return fViewerList;
00074 }
00075 
00076 inline G4VModel* G4VSceneHandler::GetModel () const {
00077   return fpModel;
00078 }
00079 
00080 inline G4VViewer* G4VSceneHandler::GetCurrentViewer () const {
00081   return fpViewer;
00082 }
00083 
00084 inline G4bool G4VSceneHandler::GetMarkForClearingTransientStore () const {
00085   return fMarkForClearingTransientStore;
00086 }
00087 
00088 inline G4bool G4VSceneHandler::IsReadyForTransients () const {
00089   return fReadyForTransients;
00090 }
00091 
00092 inline G4bool G4VSceneHandler::GetTransientsDrawnThisEvent () const {
00093   return fTransientsDrawnThisEvent;
00094 }
00095 
00096 inline G4bool G4VSceneHandler::GetTransientsDrawnThisRun () const {
00097   return fTransientsDrawnThisRun;
00098 }
00099 
00100 inline const G4Transform3D& G4VSceneHandler::GetObjectTransformation () const {
00101   return fObjectTransformation;
00102 }
00103 
00104 inline void G4VSceneHandler::SetCurrentViewer (G4VViewer* pViewer) {
00105   fpViewer = pViewer;
00106 }
00107 
00108 inline G4ViewerList& G4VSceneHandler::SetViewerList () {
00109   return fViewerList;
00110 }
00111 
00112 inline void
00113 G4VSceneHandler::SetModel (G4VModel* pModel) {
00114   fpModel = pModel;
00115 }
00116 
00117 inline void G4VSceneHandler::SetMarkForClearingTransientStore (G4bool mark) {
00118   fMarkForClearingTransientStore = mark;
00119 }
00120 
00121 inline void G4VSceneHandler::SetTransientsDrawnThisEvent (G4bool drawn) {
00122   fTransientsDrawnThisEvent = drawn;
00123 }
00124 
00125 inline void G4VSceneHandler::SetTransientsDrawnThisRun (G4bool drawn) {
00126   fTransientsDrawnThisRun = drawn;
00127 }
00128 
00129 inline void G4VSceneHandler::SetObjectTransformation (const G4Transform3D& t) {
00130   fObjectTransformation = t;
00131 }
00132 
00133 
00134 inline const G4Colour& G4VSceneHandler::GetColor (const G4Visible& visible) {
00135   return GetColour (visible);
00136 }
00137 
00138 inline const G4Colour& G4VSceneHandler::GetTextColor (const G4Text& text) {
00139   return GetTextColour (text);
00140 }

Generated on Mon May 27 17:50:22 2013 for Geant4 by  doxygen 1.4.7