G4VRML2FileViewer.hh

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00027 // $Id$
00028 //
00029 // G4VRML2FileViewer.hh
00030 // Satoshi Tanaka and Yasuhide Sawada
00031 
00032 #ifndef G4VRML2FILE_VIEWER_HH
00033 #define G4VRML2FILE_VIEWER_HH
00034 
00035 #include <fstream>
00036 #include "G4VViewer.hh"
00037 #include "globals.hh"
00038 
00039 class G4VRML2FileSceneHandler;
00040 
00041 class G4VRML2FileViewer: public G4VViewer {
00042 public:
00043         G4VRML2FileViewer(G4VRML2FileSceneHandler& scene, const G4String& name = "");
00044         virtual ~G4VRML2FileViewer();
00045         void ClearView();
00046         void DrawView();
00047         void ShowView();
00048         void FinishView();
00049 private:
00050         void SetView(); // Do nothing. SendViewParameters will do its job.
00051         void SendViewParameters ()  ;
00052 
00053 private:
00054         G4VRML2FileSceneHandler& fSceneHandler; // Reference to Graphics Scene for this view.
00055         std::ofstream&         fDest ;
00056 
00057         G4double      fViewHalfAngle ;  
00058         G4double      fsin_VHA       ;  
00059 
00060 };
00061 
00062 #endif //G4VRML2FILE_VIEWER_HH

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