G4VRML1FileViewer.cc

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00001 //
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00025 //
00026 //
00027 // $Id$
00028 //
00029 // G4VRMLView.cc
00030 // Satoshi Tanaka & Yasuhide Sawada
00031 
00032 
00033 //#define DEBUG_FR_VIEW
00034 
00035 #include "G4VisManager.hh"
00036 #include "G4Scene.hh"
00037 #include "G4VRML1FileViewer.hh"
00038 #include "G4VRML1FileSceneHandler.hh"
00039 #include "G4VRML1File.hh"
00040 #include "G4ios.hh"
00041 
00042 G4VRML1FileViewer::G4VRML1FileViewer(G4VRML1FileSceneHandler& sceneHandler,
00043                                  const G4String& name) :
00044   G4VViewer(sceneHandler,
00045             sceneHandler.IncrementViewCount(),
00046             name),
00047   fSceneHandler(sceneHandler)
00048 {}
00049 
00050 G4VRML1FileViewer::~G4VRML1FileViewer()
00051 {}
00052 
00053 void G4VRML1FileViewer::SetView()
00054 {
00055 #if defined DEBUG_FR_VIEW
00056   if (G4VisManager::GetVerbosity() >= G4VisManager::errors)
00057         G4cout << "***** G4VRML1FileViewer::SetView(): No effects" << G4endl;
00058 #endif
00059 }
00060 
00061 void G4VRML1FileViewer::DrawView()
00062 {
00063 #if defined DEBUG_FR_VIEW
00064   if (G4VisManager::GetVerbosity() >= G4VisManager::errors)
00065         G4cout << "***** G4VRML1FileViewer::DrawView()" << G4endl;
00066 #endif
00067 
00068         fSceneHandler.VRMLBeginModeling();
00069 
00070         // Here is a minimal DrawView() function.
00071         NeedKernelVisit();
00072         ProcessView();
00073         FinishView();
00074 }
00075 
00076 void G4VRML1FileViewer::ClearView(void)
00077 {
00078   #if defined DEBUG_FR_VIEW
00079   if (G4VisManager::GetVerbosity() >= G4VisManager::errors)
00080         G4cout << "***** G4VRML1File1View::ClearView()" << G4endl;
00081   #endif
00082   if(fSceneHandler.fFlagDestOpen) {
00083     fSceneHandler.fDest.close();
00084     // Re-open with same filename...
00085     fSceneHandler.fDest.open(fSceneHandler.fVRMLFileName);
00086     fSceneHandler.fDest << "#VRML V1.0 ascii" << "\n";
00087     fSceneHandler.fDest << "# Generated by VRML 1.0 driver of GEANT4\n" << "\n";
00088   }
00089 }
00090 
00091 void G4VRML1FileViewer::ShowView(void)
00092 {
00093 #if defined DEBUG_FR_VIEW
00094   if (G4VisManager::GetVerbosity() >= G4VisManager::errors)
00095         G4cout << "***** G4VRML1FileViewer::ShowView()" << G4endl;
00096 #endif
00097         fSceneHandler.VRMLEndModeling();
00098 }
00099 
00100 void G4VRML1FileViewer::FinishView(void)
00101 {
00102 #if defined DEBUG_FR_VIEW
00103   if (G4VisManager::GetVerbosity() >= G4VisManager::errors)
00104         G4cout << "***** G4VRML1FileViewer::FinishView(): No effects" << G4endl;
00105 #endif
00106 }

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