G4VPreCompoundModel.hh

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00026 //
00027 // $Id$
00028 //
00029 
00030 #ifndef G4VPreCompoundModel_h
00031 #define G4VPreCompoundModel_h 1
00032 
00033 // -----------------------------------------------------------------------------
00034 //      GEANT 4 class header file
00035 //
00036 //      History: first implementation 1998
00037 //
00038 //      V.Ivanchenko 03.01.2012
00039 //          Added G4ExcitationHandler pointer to the constructor and cleanup
00040 // -----------------------------------------------------------------------------
00041 
00042 // Class Description
00043 // Base class for pre-equilibrium decay models in geant4. By merit of 
00044 // inheriting from this class a pre-equilibrium decay model can be used 
00045 // in conjunction with any cascade, string parton model or other high 
00046 // energy generator in the generation of final states for inelastic scattering.
00047 // Class Description - End
00048 
00049 #include "G4HadronicInteraction.hh"
00050 #include "G4ReactionProductVector.hh"
00051 #include "G4ReactionProduct.hh"
00052 
00053 class G4HadProjectile;
00054 class G4HadFinalState;
00055 class G4Nucleus;
00056 class G4Fragment;
00057 class G4ExcitationHandler;
00058 
00059 class G4VPreCompoundModel : public G4HadronicInteraction
00060 {
00061 public:
00062 
00063   G4VPreCompoundModel(G4ExcitationHandler* ptr = 0, 
00064                       const G4String& modelName = "PrecompoundModel");
00065 
00066   virtual ~G4VPreCompoundModel();
00067   
00068 private:
00069 
00070   // default constructor
00071   //G4VPreCompoundModel();
00072   // copy constructor
00073   G4VPreCompoundModel(const G4VPreCompoundModel &);
00074   // operators
00075   const G4VPreCompoundModel& operator=(const G4VPreCompoundModel &right);
00076   G4bool operator==(const G4VPreCompoundModel &right) const;
00077   G4bool operator!=(const G4VPreCompoundModel &right) const;
00078 
00079 public:
00080 
00081   virtual G4HadFinalState * 
00082           ApplyYourself(const G4HadProjectile & thePrimary, G4Nucleus & theNucleus) = 0;
00083   
00084   virtual G4ReactionProductVector* DeExcite(G4Fragment& aFragment) = 0;
00085 
00086   inline void SetExcitationHandler(G4ExcitationHandler* ptr);
00087     
00088   inline G4ExcitationHandler* GetExcitationHandler() const;
00089   
00090 private:
00091 
00092   G4ExcitationHandler* theExcitationHandler;
00093 };
00094 
00095 inline void G4VPreCompoundModel::SetExcitationHandler(G4ExcitationHandler* ptr)
00096 {
00097   theExcitationHandler = ptr;
00098 }
00099 
00100 inline G4ExcitationHandler* G4VPreCompoundModel::GetExcitationHandler() const
00101 {
00102   return theExcitationHandler;
00103 }
00104 
00105 #endif

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