G4VIntraNuclearTransportModel.hh

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00025 //
00026 // $Id$
00027 //
00028 // -----------------------------------------------------------------------------
00029 //      GEANT 4 class header file
00030 //
00031 //      History: first implementation, A. Feliciello, 30th June 1998
00032 //      A.Pavliouk 26.11.98
00033 //          In Set...() methods a pointer is deleted now before new
00034 //          value will be asigned.
00035 //      M.Kelsey 07.03.2011
00036 //          Add data member and Set method to store original projectile
00037 //      V.Ivanchenko 03.01.2012
00038 //          Added G4VPreCompoundModel pointer to the constructor and cleanup
00039 // -----------------------------------------------------------------------------
00040 
00041 #ifndef G4VIntraNuclearTransportModel_h
00042 #define G4VIntraNuclearTransportModel_h 1
00043 
00044 // Class Description
00045 // Base class for intra-nuclear transport models in geant4. By merit 
00046 // of inheriting from this class a intra-nuclear transport model can 
00047 // be used in conjunction with any precompound, string parton model 
00048 // or other high energy generator in the generation of final states 
00049 // for inelastic scattering.
00050 // Class Description - End
00051 
00052 #include "G4V3DNucleus.hh"
00053 #include "G4VPreCompoundModel.hh"
00054 #include "G4HadronicInteraction.hh"
00055 #include "G4ReactionProductVector.hh"
00056 #include "G4ReactionProduct.hh"
00057 #include "G4HadProjectile.hh"
00058 #include "G4HadFinalState.hh"
00059 
00060 class G4KineticTrackVector;
00061 
00062 class G4VIntraNuclearTransportModel : public G4HadronicInteraction
00063 {
00064 public:
00065 
00066   G4VIntraNuclearTransportModel(const G4String& modelName = "CascadeModel",
00067                                 G4VPreCompoundModel* ptr = 0);
00068 
00069   virtual ~G4VIntraNuclearTransportModel();
00070 
00071   virtual 
00072   G4ReactionProductVector* Propagate(G4KineticTrackVector* theSecondaries,
00073                                      G4V3DNucleus* theNucleus) = 0;
00074 
00075   inline void SetDeExcitation(G4VPreCompoundModel* ptr);
00076 
00077   inline void Set3DNucleus(G4V3DNucleus* const value);
00078 
00079   inline void SetPrimaryProjectile(const G4HadProjectile &aPrimary);
00080 
00081   inline const G4String& GetModelName() const;
00082 
00083   virtual void ModelDescription(std::ostream& outFile) const ;
00084   virtual void PropagateModelDescription(std::ostream& outFile) const ;
00085 
00086 private:
00087 
00088   G4VIntraNuclearTransportModel(const G4VIntraNuclearTransportModel& right);
00089   const G4VIntraNuclearTransportModel& operator=(const G4VIntraNuclearTransportModel &right);
00090   int operator==(const G4VIntraNuclearTransportModel& right) const;
00091   int operator!=(const G4VIntraNuclearTransportModel& right) const;
00092 
00093 protected:
00094 
00095   inline G4V3DNucleus* Get3DNucleus() const;
00096 
00097   inline G4VPreCompoundModel* GetDeExcitation() const;
00098 
00099   inline const G4HadProjectile* GetPrimaryProjectile() const;
00100 
00101   G4String theTransportModelName;
00102 
00103   G4V3DNucleus* the3DNucleus;
00104 
00105   G4VPreCompoundModel* theDeExcitation;
00106 
00107   const G4HadProjectile* thePrimaryProjectile;
00108 };
00109 
00110 inline const G4String& G4VIntraNuclearTransportModel::GetModelName() const
00111 {
00112   return theTransportModelName;
00113 }
00114 
00115 inline G4V3DNucleus* G4VIntraNuclearTransportModel::Get3DNucleus() const
00116 {
00117   return the3DNucleus;
00118 }
00119 
00120 inline void G4VIntraNuclearTransportModel::Set3DNucleus(G4V3DNucleus* const value)
00121 {
00122   delete the3DNucleus;  the3DNucleus = value;
00123 }
00124 
00125 inline G4VPreCompoundModel* G4VIntraNuclearTransportModel::GetDeExcitation() const
00126 {
00127   return theDeExcitation;
00128 }
00129 
00130 inline void 
00131 G4VIntraNuclearTransportModel::SetDeExcitation(G4VPreCompoundModel* value)
00132 {
00133   // previous pre-compound model will be deleted at the end of job 
00134   theDeExcitation = value;
00135 }
00136 
00137 inline const G4HadProjectile* 
00138 G4VIntraNuclearTransportModel::GetPrimaryProjectile() const
00139 {
00140   return thePrimaryProjectile;
00141 }
00142 
00143 inline void  
00144 G4VIntraNuclearTransportModel::SetPrimaryProjectile(const G4HadProjectile &aPrimary)
00145 {
00146   // NOTE:  Previous pointer is NOT deleted: passed by reference, no ownership
00147   thePrimaryProjectile = &aPrimary;
00148 }
00149 
00150 #endif
00151 
00152 

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