G4VITReactionProcess.hh

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00026 // $Id: G4VITReactionProcess.hh 64057 2012-10-30 15:04:49Z gcosmo $
00027 //
00028 // Author: Mathieu Karamitros (kara (AT) cenbg . in2p3 . fr) 
00029 //
00030 // WARNING : This class is released as a prototype.
00031 // It might strongly evolve or even disapear in the next releases.
00032 //
00033 // History:
00034 // -----------
00035 // 10 Oct 2011 M.Karamitros created
00036 //
00037 // -------------------------------------------------------------------
00038 
00039 #ifndef G4VITREACTIONPROCESS_H
00040 #define G4VITREACTIONPROCESS_H
00041 
00042 #include "globals.hh"
00043 #include "G4IT.hh"
00044 #include "G4ITReactionChange.hh"
00045 #include "G4ITReactionTable.hh"
00046 #include "AddClone_def.hh"
00047 
00053 class G4VITReactionProcess
00054 {
00055 public:
00057     G4VITReactionProcess();
00059     virtual ~G4VITReactionProcess();
00063     G4VITReactionProcess(const G4VITReactionProcess& other);
00072     G4IT_TO_BE_CLONED(G4VITReactionProcess)
00073 
00074     
00078     G4VITReactionProcess& operator=(const G4VITReactionProcess& other);
00079 
00083     virtual void Initialize(){;}
00084 
00085     virtual G4bool IsApplicable(G4ITType,G4ITType) const {return true;}
00086 //    virtual void GetApplicableTypes(G4ITType&, G4ITType&) const;
00087 
00088     virtual G4bool TestReactibility(const G4Track&,
00089                                     const G4Track&,
00090                                     const double /*currentStepTime*/,
00091                                     const double /*previousStepTime*/,
00092                                     bool /*reachedUserStepTimeLimit*/) = 0;
00093 
00094     virtual G4ITReactionChange* MakeReaction(const G4Track&, const G4Track&) = 0;
00095 
00096     inline void SetReactionTable(const G4ITReactionTable*);
00097 
00098     inline void ResetChanges();
00099 
00100 protected:
00101 //    G4ITType    fApplicableType1;
00102 //    G4ITType    fApplicableType2;
00103 
00104     const G4ITReactionTable* fpReactionTable;
00105     G4ITReactionChange*  fpChanges ;
00106     G4String    fName ;
00107 };
00108 
00109 inline void G4VITReactionProcess::SetReactionTable(const G4ITReactionTable* table)
00110 {
00111     fpReactionTable = table;
00112 }
00113 
00114 inline void G4VITReactionProcess::ResetChanges()
00115 {
00116     fpChanges = 0;
00117 }
00118 #endif // G4VITREACTIONPROCESS_H

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