G4UIbatch.hh

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00001 //
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00025 //
00026 // $Id$
00027 //
00028 // ====================================================================
00029 //   G4UIbatch.hh
00030 //
00031 //  This is a concrete class of G4UIsession.
00032 //
00033 //  This class object is instantiated by G4UImanager at every time 
00034 //  when "/control/execute macro_file" command is executed.
00035 //  Also in the case of pure batch mode with a macro file, 
00036 //  this class can be used as other ordinary G4UIsession 
00037 //  concrete classes, i.e. SessionStart() is invoked in main().
00038 // ====================================================================
00039 #ifndef G4UI_BATCH_H
00040 #define G4UI_BATCH_H 1
00041 
00042 #include "G4UIsession.hh"
00043 #include <fstream>
00044 
00045 // ====================================================================
00046 //
00047 // class definition
00048 //
00049 // ====================================================================
00050 
00051 class G4UIbatch : public G4UIsession {
00052 private:
00053   G4UIsession* previousSession;
00054 
00055   std::ifstream macroStream;
00056   G4bool isOpened;
00057 
00058   //static G4bool commandFailed;
00059 
00060   // get command from a batch script file
00061   G4String ReadCommand();
00062   G4int ExecCommand(const G4String& command);
00063 
00064 public:
00065   G4UIbatch(const char* fileName, G4UIsession* prevSession=0);
00066   //  "prevSession" must be 0 if this class is constructed
00067   //  from main().
00068 
00069   ~G4UIbatch();
00070   
00071   G4UIsession* GetPreviousSession() const;
00072 
00073   virtual G4UIsession* SessionStart();
00074   virtual void PauseSessionStart(const G4String& Prompt);
00075 
00076 };
00077 
00078 // ============================================================================
00079 // inlines
00080 
00081 inline G4UIsession* G4UIbatch::GetPreviousSession() const
00082 {
00083   return previousSession;
00084 }
00085 
00086 #endif

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