00001 // 00002 // ******************************************************************** 00003 // * License and Disclaimer * 00004 // * * 00005 // * The Geant4 software is copyright of the Copyright Holders of * 00006 // * the Geant4 Collaboration. It is provided under the terms and * 00007 // * conditions of the Geant4 Software License, included in the file * 00008 // * LICENSE and available at http://cern.ch/geant4/license . These * 00009 // * include a list of copyright holders. * 00010 // * * 00011 // * Neither the authors of this software system, nor their employing * 00012 // * institutes,nor the agencies providing financial support for this * 00013 // * work make any representation or warranty, express or implied, * 00014 // * regarding this software system or assume any liability for its * 00015 // * use. Please see the license in the file LICENSE and URL above * 00016 // * for the full disclaimer and the limitation of liability. * 00017 // * * 00018 // * This code implementation is the result of the scientific and * 00019 // * technical work of the GEANT4 collaboration. * 00020 // * By using, copying, modifying or distributing the software (or * 00021 // * any work based on the software) you agree to acknowledge its * 00022 // * use in resulting scientific publications, and indicate your * 00023 // * acceptance of all terms of the Geant4 Software license. * 00024 // ******************************************************************** 00025 // 00026 // 00027 // $Id$ 00028 // 00029 00030 #ifndef G4ScoringCylinder_h 00031 #define G4ScoringCylinder_h 1 00032 00033 #include "globals.hh" 00034 #include "G4VScoringMesh.hh" 00035 class G4VPhysicalVolume; 00036 class G4LogicalVolume; 00037 class G4VPrimitiveScorer; 00038 00039 #include <vector> 00040 00041 class G4ScoringCylinder : public G4VScoringMesh 00042 { 00043 public: 00044 G4ScoringCylinder(G4String wName); 00045 ~G4ScoringCylinder(); 00046 00047 public: 00048 virtual void Construct(G4VPhysicalVolume* fWorldPhys); 00049 virtual void List() const; 00050 virtual void Draw(std::map<G4int, G4double*> * map, G4VScoreColorMap* colorMap, G4int axflg=111); 00051 virtual void DrawColumn(std::map<G4int, G4double*> * map, G4VScoreColorMap* colorMap, 00052 G4int idxProj, G4int idxColumn); 00053 00054 void SetRMax(G4double rMax) {fSize[0] = rMax;} 00055 void SetZSize(G4double zSize) {fSize[1] = zSize;} // half height 00056 00057 void RegisterPrimitives(std::vector<G4VPrimitiveScorer *> & vps); 00058 00059 // get 3D index (z,phi,r) from sequential index 00060 void GetRZPhi(G4int index, G4int q[3]) const; 00061 00062 private: 00063 //enum IDX {IR, IZ, IPHI}; 00064 enum IDX {IZ, IPHI, IR}; 00065 00066 G4LogicalVolume * fMeshElementLogical; 00067 00068 void SetupGeometry(G4VPhysicalVolume * fWorldPhys); 00069 }; 00070 00071 00072 #endif 00073