G4RayTrajectory.hh

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00001 //
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00025 //
00026 //
00027 // $Id$
00028 //
00029 //
00030 
00031 // class description:
00032 //
00033 //  This is a concrete class of G4VTrajectory which represents a trajectory of a ray.
00034 //  This class is used by G4RayTracer. Objects of this class are created by G4RTTrackingAction.
00035 //  This class does not have concrete implementations of draw and print methods but
00036 // information stored in this class is used by determining a colour of a pixel of the picture.
00037 //
00038 
00040 //G4RayTrajectory.hh
00042 
00043 #ifndef G4RayTrajectory_h
00044 #define G4RayTrajectory_h 1
00045 
00046 class G4Step;
00047 
00048 #include "G4VTrajectory.hh"
00049 #include "G4Allocator.hh"
00050 #include <stdlib.h>
00051 #include <vector>
00052 #include "globals.hh"
00053 #include "G4Track.hh"
00054 #include "G4RayTrajectoryPoint.hh"
00055 
00056 
00057 class G4RayTrajectory : public G4VTrajectory
00058 {
00059    public:
00060 
00061    G4RayTrajectory(); 
00062    G4RayTrajectory(G4RayTrajectory & right);
00063    virtual ~G4RayTrajectory();
00064 
00065    private:
00066 
00067    G4RayTrajectory& operator= (const G4RayTrajectory&);
00068 
00069    public:
00070  
00071    inline void* operator new(size_t);
00072    inline void  operator delete(void*);
00073   //   inline int operator == (const G4RayTrajectory& right){return (this==&right);}
00074 
00075    virtual void AppendStep(const G4Step*);
00076    virtual void ShowTrajectory(std::ostream&) const;
00077    virtual void DrawTrajectory() const {;}
00078    virtual void DrawTrajectory(G4int) const {;}
00079    virtual int GetPointEntries() const {return positionRecord->size();}
00080    virtual G4VTrajectoryPoint* GetPoint(G4int i) const 
00081    { return (*positionRecord)[i]; }
00082    G4RayTrajectoryPoint* GetPointC(G4int i) const 
00083    { return (*positionRecord)[i]; }
00084    virtual void MergeTrajectory(G4VTrajectory* secondTrajectory);  
00085 
00086 // Get/Set functions to satisfy pure virtual functions of base class.
00087    inline G4int GetTrackID() const { return 0; }
00088    inline G4int GetParentID() const { return 0; }
00089    inline G4String GetParticleName() const { return ""; }
00090    inline G4double GetCharge() const { return 0.; }
00091    inline G4int GetPDGEncoding() const { return 0; }
00092    inline G4ThreeVector GetInitialMomentum() const { return G4ThreeVector(); }
00093 
00094    private:
00095 
00096    std::vector<G4RayTrajectoryPoint*>* positionRecord;
00097 };
00098 
00099 #if defined G4VIS_ALLOC_EXPORT
00100   extern G4DLLEXPORT G4Allocator<G4RayTrajectory> G4RayTrajectoryAllocator;
00101 #else
00102   extern G4DLLIMPORT G4Allocator<G4RayTrajectory> G4RayTrajectoryAllocator;
00103 #endif
00104 
00105 inline void* G4RayTrajectory::operator new(size_t)
00106 {
00107    void* aTrajectory;
00108    aTrajectory = (void*)G4RayTrajectoryAllocator.MallocSingle();
00109    return aTrajectory;
00110 }
00111 
00112 inline void G4RayTrajectory::operator delete(void* aTrajectory)
00113 {
00114    G4RayTrajectoryAllocator.FreeSingle((G4RayTrajectory*)aTrajectory);
00115 }
00116 
00117 
00118 #endif
00119 

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