00001 // 00002 // ******************************************************************** 00003 // * License and Disclaimer * 00004 // * * 00005 // * The Geant4 software is copyright of the Copyright Holders of * 00006 // * the Geant4 Collaboration. It is provided under the terms and * 00007 // * conditions of the Geant4 Software License, included in the file * 00008 // * LICENSE and available at http://cern.ch/geant4/license . These * 00009 // * include a list of copyright holders. * 00010 // * * 00011 // * Neither the authors of this software system, nor their employing * 00012 // * institutes,nor the agencies providing financial support for this * 00013 // * work make any representation or warranty, express or implied, * 00014 // * regarding this software system or assume any liability for its * 00015 // * use. Please see the license in the file LICENSE and URL above * 00016 // * for the full disclaimer and the limitation of liability. * 00017 // * * 00018 // * This code implementation is the result of the scientific and * 00019 // * technical work of the GEANT4 collaboration. * 00020 // * By using, copying, modifying or distributing the software (or * 00021 // * any work based on the software) you agree to acknowledge its * 00022 // * use in resulting scientific publications, and indicate your * 00023 // * acceptance of all terms of the Geant4 Software license. * 00024 // ******************************************************************** 00025 // 00026 // 00027 // $Id$ 00028 00029 #include "G4RayTracer.hh" 00030 #include "G4RayTracerFeatures.hh" 00031 #include "G4RayTracerSceneHandler.hh" 00032 #include "G4RayTracerViewer.hh" 00033 #include "G4TheRayTracer.hh" 00034 00035 G4RayTracer::G4RayTracer(): 00036 G4VGraphicsSystem("RayTracer", 00037 "RayTracer", 00038 RAYTRACER_FEATURES, 00039 G4VGraphicsSystem::threeD) 00040 { 00041 theRayTracer = new G4TheRayTracer; // Establish default ray tracer. 00042 } 00043 00044 G4RayTracer::~G4RayTracer() 00045 { 00046 delete theRayTracer; 00047 } 00048 00049 G4VSceneHandler* G4RayTracer::CreateSceneHandler (const G4String& name) { 00050 G4VSceneHandler* pScene = new G4RayTracerSceneHandler (*this, name); 00051 return pScene; 00052 } 00053 00054 G4VViewer* G4RayTracer::CreateViewer (G4VSceneHandler& sceneHandler, 00055 const G4String& name) { 00056 G4VViewer* pViewer = new G4RayTracerViewer (sceneHandler, name); 00057 if (pViewer) { 00058 if (pViewer->GetViewId() < 0) { 00059 G4cout << 00060 "G4RayTracer::CreateViewer: ERROR flagged by negative" 00061 " view id in G4RayTracerViewer creation." 00062 "\n Destroying view and returning null pointer." 00063 << G4endl; 00064 delete pViewer; 00065 pViewer = 0; 00066 } 00067 } 00068 else { 00069 G4cout << 00070 "G4RayTracer::CreateViewer: ERROR: null pointer on new G4RayTracerViewer." 00071 << G4endl; 00072 } 00073 return pViewer; 00074 }