G4RPGAntiSigmaPlusInelastic.hh

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00026 // $Id$
00027 //
00028 // Author: D. H. Wright
00029 // Date:   18 June 2007
00030 //
00031 
00032 // Class Description:
00033 // Final state production model for anti-sigma+ inelastic scattering
00034 // using the re-parameterized Gheisha model.
00035 
00036 #ifndef G4RPGAntiSigmaPlusInelastic_h
00037 #define G4RPGAntiSigmaPlusInelastic_h 1
00038  
00039 #include <CLHEP/Units/SystemOfUnits.h>
00040 #include "G4RPGInelastic.hh"
00041  
00042  class G4RPGAntiSigmaPlusInelastic : public G4RPGInelastic
00043  {
00044  public:
00045     
00046     G4RPGAntiSigmaPlusInelastic() : G4RPGInelastic("G4RPGAntiSigmaPlusInelastic")
00047     {
00048       SetMinEnergy( 0.0 );
00049       SetMaxEnergy( 25.*CLHEP::GeV );
00050     }
00051     
00052     ~G4RPGAntiSigmaPlusInelastic() { }
00053     
00054     G4HadFinalState* ApplyYourself(const G4HadProjectile &aTrack,
00055                                    G4Nucleus &targetNucleus );
00056     
00057  private:
00058     
00059     void Cascade(                         // derived from CASASP
00060       G4FastVector<G4ReactionProduct,GHADLISTSIZE> &vec,
00061       G4int& vecLen,
00062       const G4HadProjectile *originalIncident,
00063       G4ReactionProduct &currentParticle,
00064       G4ReactionProduct &targetParticle,
00065       G4bool &incidentHasChanged,
00066       G4bool &targetHasChanged,
00067       G4bool &quasiElastic );
00068     
00069  };
00070  
00071 #endif
00072  

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