00001 // 00002 // ******************************************************************** 00003 // * License and Disclaimer * 00004 // * * 00005 // * The Geant4 software is copyright of the Copyright Holders of * 00006 // * the Geant4 Collaboration. It is provided under the terms and * 00007 // * conditions of the Geant4 Software License, included in the file * 00008 // * LICENSE and available at http://cern.ch/geant4/license . These * 00009 // * include a list of copyright holders. * 00010 // * * 00011 // * Neither the authors of this software system, nor their employing * 00012 // * institutes,nor the agencies providing financial support for this * 00013 // * work make any representation or warranty, express or implied, * 00014 // * regarding this software system or assume any liability for its * 00015 // * use. Please see the license in the file LICENSE and URL above * 00016 // * for the full disclaimer and the limitation of liability. * 00017 // * * 00018 // * This code implementation is the result of the scientific and * 00019 // * technical work of the GEANT4 collaboration. * 00020 // * By using, copying, modifying or distributing the software (or * 00021 // * any work based on the software) you agree to acknowledge its * 00022 // * use in resulting scientific publications, and indicate your * 00023 // * acceptance of all terms of the Geant4 Software license. * 00024 // ******************************************************************** 00025 // 00026 // 00027 // $Id$ 00028 // 00029 // -------------------------------------------------------------------- 00030 // GEANT 4 inline definitions file 00031 // 00032 // G4ProjectedSurface.icc 00033 // 00034 // Implementation of inline methods of G4ProjectedSurface 00035 // -------------------------------------------------------------------- 00036 00037 inline 00038 G4Vector3D G4ProjectedSurface::SurfaceNormal(const G4Point3D&) const 00039 { 00040 return G4Vector3D(0,0,0); 00041 } 00042 00043 inline 00044 G4int G4ProjectedSurface::GetOrder(G4int direction) const 00045 { 00046 return order[direction]; 00047 } 00048 00049 inline 00050 void G4ProjectedSurface::PutOrder(G4int direction, G4int value) 00051 { 00052 order[direction]=value; 00053 } 00054 00055 inline 00056 G4int G4ProjectedSurface::Amax(G4int i, G4int j) const 00057 { 00058 return( (i) > (j) ? (i) : (j) ); 00059 } 00060 00061 inline 00062 G4int G4ProjectedSurface::Amin(G4int i, G4int j) const 00063 { 00064 return( (i) < (j) ? (i) : (j) ); 00065 } 00066 00067 inline 00068 G4int G4ProjectedSurface::AhIndex(G4int j, G4int t, G4int iorder) const 00069 { 00070 return(( (j) * ((j)+1)/2) + (t) - ((iorder-1) - (j))); 00071 }