G4PSTrackLength3D.cc

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00025 //
00026 //
00027 // $Id$
00028 //
00029 // G4PSTrackLength3D
00030 #include "G4PSTrackLength3D.hh"
00031 
00033 // (Description)
00034 //   This is a primitive scorer class for scoring track length.
00035 // 
00036 //
00037 // Created: 2008-08-14  Tsukasa ASO
00038 // 2010-07-22   Introduce Unit specification.
00039 // 
00041 
00042 G4PSTrackLength3D::G4PSTrackLength3D(G4String name,
00043                                G4int ni, G4int nj, G4int nk,
00044                                G4int depi, G4int depj, G4int depk)
00045     :G4PSTrackLength(name),
00046      fDepthi(depi),fDepthj(depj),fDepthk(depk)
00047 {
00048   fNi=ni;
00049   fNj=nj;
00050   fNk=nk;
00051 }
00052 
00053 G4PSTrackLength3D::G4PSTrackLength3D(G4String name,const G4String& unit,
00054                                G4int ni, G4int nj, G4int nk,
00055                                G4int depi, G4int depj, G4int depk)
00056     :G4PSTrackLength(name),
00057      fDepthi(depi),fDepthj(depj),fDepthk(depk)
00058 {
00059   fNi=ni;
00060   fNj=nj;
00061   fNk=nk;
00062   SetUnit(unit);
00063 }
00064 
00065 G4PSTrackLength3D::~G4PSTrackLength3D()
00066 {;}
00067 
00068 G4int G4PSTrackLength3D::GetIndex(G4Step* aStep)
00069 {
00070   const G4VTouchable* touchable = aStep->GetPreStepPoint()->GetTouchable();
00071   G4int i = touchable->GetReplicaNumber(fDepthi);
00072   G4int j = touchable->GetReplicaNumber(fDepthj);
00073   G4int k = touchable->GetReplicaNumber(fDepthk);
00074   
00075   return i*fNj*fNk+j*fNk+k;
00076 }

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