G4PSFlatSurfaceCurrent3D.cc

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00026 //
00027 // $Id$
00028 //
00029 // G4PSFlatSurfaceCurrent3D
00030 #include "G4PSFlatSurfaceCurrent3D.hh"
00031 
00033 // (Description)
00034 //   This is a primitive scorer class for scoring Surface Current.
00035 //  Current version assumes only for G4Box shape, and the surface
00036 //  is defined at the -Z plane of the box.
00037 //   The current is given in the unit of area.
00038 //    e.g.  (Number of tracks)/mm2.
00039 //
00040 // Surface is defined at the -Z surface.
00041 // Direction                  -Z   +Z
00042 //   0  IN || OUT            ->|<-  |      fCurrent_InOut
00043 //   1  IN                   ->|    |      fCurrent_In
00044 //   2  OUT                    |<-  |      fCurrent_Out
00045 //
00046 //
00047 // Created: 2008-08-14  Tsukasa ASO
00048 // 2010-07-22   Introduce Unit specification.
00050 
00051 
00052 G4PSFlatSurfaceCurrent3D::G4PSFlatSurfaceCurrent3D(G4String name, G4int direction,
00053                                                    G4int ni, G4int nj, G4int nk,
00054                                                    G4int di, G4int dj, G4int dk)
00055 
00056     :G4PSFlatSurfaceCurrent(name,direction),
00057      fDepthi(di),fDepthj(dj),fDepthk(dk)
00058 {
00059   fNi=ni;
00060   fNj=nj;
00061   fNk=nk;
00062 }
00063 
00064 G4PSFlatSurfaceCurrent3D::G4PSFlatSurfaceCurrent3D(G4String name, G4int direction,
00065                                                    const G4String& unit,
00066                                                    G4int ni, G4int nj, G4int nk,
00067                                                    G4int di, G4int dj, G4int dk)
00068 
00069     :G4PSFlatSurfaceCurrent(name,direction),
00070      fDepthi(di),fDepthj(dj),fDepthk(dk)
00071 {
00072   fNi=ni;
00073   fNj=nj;
00074   fNk=nk;
00075   SetUnit(unit);
00076 }
00077 
00078 G4PSFlatSurfaceCurrent3D::~G4PSFlatSurfaceCurrent3D()
00079 {;}
00080 
00081 G4int G4PSFlatSurfaceCurrent3D::GetIndex(G4Step* aStep)
00082 {
00083   const G4VTouchable* touchable = aStep->GetPreStepPoint()->GetTouchable();
00084   G4int i = touchable->GetReplicaNumber(fDepthi);
00085   G4int j = touchable->GetReplicaNumber(fDepthj);
00086   G4int k = touchable->GetReplicaNumber(fDepthk);
00087   
00088   return i*fNj*fNk+j*fNk+k;
00089 }

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