G4OpenGLWin32Viewer.hh

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00001 //
00002 // ********************************************************************
00003 // * License and Disclaimer                                           *
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00025 //
00026 //
00027 // $Id$
00028 //
00029 // 
00030 // G4OpenGLWin32Viewer : Class to provide WindowsNT specific
00031 //                       functionality for OpenGL in GEANT4
00032 
00033 #ifdef G4VIS_BUILD_OPENGLWIN32_DRIVER
00034 
00035 #ifndef G4OPENGLWIN32VIEWER_HH
00036 #define G4OPENGLWIN32VIEWER_HH
00037 
00038 #include "globals.hh"
00039 
00040 #include "G4OpenGLViewer.hh"
00041 
00042 class G4OpenGLSceneHandler;
00043 
00044 class G4OpenGLWin32Viewer: virtual public G4OpenGLViewer {
00045 
00046 public:
00047   G4OpenGLWin32Viewer (G4OpenGLSceneHandler& scene);
00048   virtual ~G4OpenGLWin32Viewer ();
00049   void SetView ();
00050   void ShowView ();
00051 
00052 protected:
00053   void GetWin32Connection ();
00054   void CreateGLWin32Context ();
00055   virtual void CreateMainWindow ();
00056   HDC fHDC;
00057 private:
00058   static LRESULT CALLBACK WindowProc(HWND,UINT,WPARAM,LPARAM);
00059   static bool SetWindowPixelFormat(HDC);
00060 private:
00061   HWND fWindow;
00062   HGLRC fHGLRC;
00063 };
00064 
00065 #endif
00066 
00067 #endif

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