G4OpenGLStoredXm.cc

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00025 //
00026 //
00027 // $Id$
00028 //
00029 // 
00030 // Andrew Walkden  10th February 1997
00031 // OpenGL graphics system factory.
00032 
00033 #ifdef G4VIS_BUILD_OPENGLXM_DRIVER
00034 
00035 #include "G4VisFeaturesOfOpenGL.hh"
00036 #include "G4VSceneHandler.hh"
00037 #include "G4OpenGLStoredSceneHandler.hh"
00038 #include "G4OpenGLViewer.hh"
00039 #include "G4OpenGLStoredXm.hh"
00040 #include "G4OpenGLStoredXmViewer.hh"
00041 #include "G4OpenGLViewerMessenger.hh"
00042 #include "G4OpenGLXmViewerMessenger.hh"
00043 
00044 G4OpenGLStoredXm::G4OpenGLStoredXm ():
00045   G4VGraphicsSystem ("OpenGLStoredXm",
00046                      "OGLSXm",
00047                      G4VisFeaturesOfOpenGLSXm (),
00048                      G4VGraphicsSystem::threeD)
00049 {
00050   G4OpenGLViewerMessenger::GetInstance();
00051   G4OpenGLXmViewerMessenger::GetInstance();
00052 }
00053 
00054 G4VSceneHandler* G4OpenGLStoredXm::CreateSceneHandler (const G4String& name) {
00055   G4VSceneHandler* pScene = new G4OpenGLStoredSceneHandler (*this, name);
00056   return    pScene;
00057 }
00058 
00059 G4VViewer* G4OpenGLStoredXm::CreateViewer (G4VSceneHandler& scene, const G4String& name) {
00060   G4VViewer* pView =
00061     new G4OpenGLStoredXmViewer ((G4OpenGLStoredSceneHandler&) scene, name);
00062   if (pView) {
00063     if (pView -> GetViewId () < 0) {
00064       delete pView;
00065       pView = 0;
00066       G4cerr << "G4OpenGLStoredXm::CreateViewer: error flagged by"
00067         " negative view id in G4OpenGLStoredXmViewer creation."
00068         "\n Destroying view and returning null pointer." << G4endl;
00069     }
00070   }
00071   else {
00072     G4cerr << "G4OpenGLStoredXm::CreateViewer: null pointer on"
00073       " new G4OpenGLStoredXmViewer." << G4endl;
00074   }
00075   return pView;
00076 }
00077 
00078 #endif

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