G4OpenGLFontBaseStore.hh

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00025 //
00026 // $Id$
00027 //
00028 // J.Allison  Apr 2005.
00029 
00030 // Class Description:
00031 // Facilitates sharing of font bases between scene handler and viewers.
00032 
00033 #ifndef G4OPENGLFONTBASESTORE_HH
00034 #define G4OPENGLFONTBASESTORE_HH
00035 
00036 #include "globals.hh"
00037 #include <map>
00038 #include <vector>
00039 
00040 class G4VViewer;
00041 
00042 class G4OpenGLFontBaseStore {
00043 public:
00044   struct FontInfo {
00045     FontInfo():
00046       fFontName(""), fSize(0), fFontBase(-1), fWidth(-1) {}
00047     FontInfo
00048     (const G4String& fontName, G4double size, G4int fontBase, G4int width):
00049       fFontName(fontName), fSize(size), fFontBase(fontBase), fWidth(width) {}
00050     G4String fFontName;
00051     G4double fSize;  // In terms of G4VMarker Screen Size.
00052     G4int fFontBase;
00053     G4int fWidth;
00054   };
00055   static void AddFontBase(G4VViewer*, G4int fontBase,
00056                           G4double size, const G4String& fontName,
00057                           G4int width);
00058   static const FontInfo& GetFontInfo(G4VViewer*, G4double size);
00059 private:
00060   static std::map<G4VViewer*,std::vector<FontInfo> > fFontBaseMap;
00061 };
00062 
00063 #endif

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