G4OpenGL2PSAction.hh

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00001 //
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00025 //
00026 // $Id$
00027 //
00028 
00029 #ifndef G4OpenGL2PSAction_h
00030 #define G4OpenGL2PSAction_h 
00031 
00032 
00033 #include <string>
00034 #include "Geant4_gl2ps.h"
00035 
00036 class G4OpenGL2PSAction {
00037 
00038 public:
00039  G4OpenGL2PSAction();
00040  
00041  void setFileName(const char*);
00042  bool enableFileWriting();
00043   // return true if ok, false is an error occured
00044 
00045  bool disableFileWriting();
00046   // return true when OK, false if errror
00047 
00048  bool fileWritingEnabled() const;
00049  void setLineWidth(int);
00050  void setPointSize(int);
00051  void setViewport(int,int,int,int);
00052  bool extendBufferSize();
00053  void resetBufferSizeParameters();
00054 
00055 protected:
00056  bool G4gl2psBegin();
00057  const char * fFileName;
00058  FILE* fFile;
00059  GLint fViewport[4];
00060  int fBufferSize;
00061  int fBufferSizeLimit;
00062 };
00063 
00064 #endif
00065 

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