G4OpRayleigh.hh

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00027 // $Id$
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00029 // 
00031 // Optical Photon Rayleigh Scattering Class Definition
00033 //
00034 // File:        G4OpRayleigh.hh
00035 // Description: Discrete Process -- Rayleigh scattering of optical photons 
00036 // Version:     1.0
00037 // Created:     1996-05-31
00038 // Author:      Juliet Armstrong
00039 // Updated:     2005-07-28 add G4ProcessType to constructor
00040 //              1999-10-29 add method and class descriptors
00041 //              1997-04-09 by Peter Gumplinger
00042 //              > new physics/tracking scheme
00043 // mail:        gum@triumf.ca
00044 //
00046 
00047 #ifndef G4OpRayleigh_h
00048 #define G4OpRayleigh_h 1
00049 
00051 // Includes
00053 
00054 #include "globals.hh"
00055 #include "templates.hh"
00056 #include "Randomize.hh"
00057 #include "G4ThreeVector.hh"
00058 #include "G4ParticleMomentum.hh"
00059 #include "G4Step.hh"
00060 #include "G4VDiscreteProcess.hh"
00061 #include "G4DynamicParticle.hh"
00062 #include "G4Material.hh"
00063 #include "G4OpticalPhoton.hh"
00064 #include "G4PhysicsTable.hh"
00065 #include "G4PhysicsOrderedFreeVector.hh"
00066 
00067 // Class Description:
00068 // Discrete Process -- Rayleigh scattering of optical photons.
00069 // Class inherits publicly from G4VDiscreteProcess.
00070 // Class Description - End:
00071 
00073 // Class Definition
00075 
00076 class G4OpRayleigh : public G4VDiscreteProcess 
00077 {
00078 
00079 public:
00080 
00082         // Constructors and Destructor
00084  
00085         G4OpRayleigh(const G4String& processName = "OpRayleigh",
00086                               G4ProcessType type = fOptical);
00087         ~G4OpRayleigh();
00088 
00089 private:
00090 
00091         G4OpRayleigh(const G4OpRayleigh &right);
00092 
00094         // Operators
00096 
00097         G4OpRayleigh& operator=(const G4OpRayleigh &right);
00098 
00099 public:
00100 
00102         // Methods
00104 
00105         G4bool IsApplicable(const G4ParticleDefinition& aParticleType);
00106         // Returns true -> 'is applicable' only for an optical photon.
00107 
00108         G4double GetMeanFreePath(const G4Track& aTrack,
00109                                  G4double ,
00110                                  G4ForceCondition* );
00111         // Returns the mean free path for Rayleigh scattering in water.
00112         // --- Not yet implemented for other materials! ---
00113 
00114         G4VParticleChange* PostStepDoIt(const G4Track& aTrack,
00115                                        const G4Step&  aStep);
00116         // This is the method implementing Rayleigh scattering.
00117 
00118         G4PhysicsTable* GetPhysicsTable() const;
00119         // Returns the address of the physics table.
00120 
00121         void DumpPhysicsTable() const;
00122         // Prints the physics table.
00123 
00124 private:
00125 
00126         void BuildThePhysicsTable();
00127 
00129         // Helper Functions
00131 
00132         G4PhysicsOrderedFreeVector* RayleighAttenuationLengthGenerator(
00133                                         G4MaterialPropertiesTable *aMPT);
00134 
00136         // Class Data Members
00138 
00139 protected:
00140 
00141         G4PhysicsTable* thePhysicsTable;
00142         //  A Physics Table can be either a cross-sections table or
00143         //  an energy table (or can be used for other specific
00144         //  purposes).
00145 
00146 private:
00147 
00148         G4bool DefaultWater;
00149 
00150 };
00151 
00153 // Inline methods
00155 
00156 inline
00157 G4bool G4OpRayleigh::IsApplicable(const G4ParticleDefinition& aParticleType)
00158 {
00159   return ( &aParticleType == G4OpticalPhoton::OpticalPhoton() );
00160 }
00161 
00162 inline
00163 void G4OpRayleigh::DumpPhysicsTable() const
00164 
00165 {
00166         G4int PhysicsTableSize = thePhysicsTable->entries();
00167         G4PhysicsOrderedFreeVector *v;
00168 
00169         for (G4int i = 0 ; i < PhysicsTableSize ; i++ )
00170         {
00171                 v = (G4PhysicsOrderedFreeVector*)(*thePhysicsTable)[i];
00172                 v->DumpValues();
00173         }
00174 }
00175 
00176 inline G4PhysicsTable* G4OpRayleigh::GetPhysicsTable() const
00177 {
00178   return thePhysicsTable;
00179 }
00180 
00181 
00182 #endif /* G4OpRayleigh_h */

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