G4MuonMinusCaptureAtRest.hh

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00025 //
00026 // $Id$
00027 //
00028 //  G4MuonMinusCaptureAtRest physics process
00029 //  Larry Felawka (TRIUMF) and Art Olin (TRIUMF) April 1998
00030 //---------------------------------------------------------------------
00031 //
00032 // Class Description:
00033 //
00034 // Process for nuclear capture of mu- at rest takes into account Fermi 
00035 // model of muon capture in compounds, simplified EM cascade model, muon 
00036 // decay from K-shell, and muon nucleus reaction. 
00037 
00038 //
00039 // Modifications: 
00040 // 18/08/2000  V.Ivanchenko Update description, new method to simulate capture
00041 // 12/12/2003  H.P.Wellisch Completly rewrite mu-nuclear part
00042 // 17/05/2006  V.Ivanchenko Cleanup
00043 // 14/11/2006  V.Ivanchenko Remove implementation of GetPhysicsInteractionLength
00044 //
00045 //-----------------------------------------------------------------------------
00046 
00047 #ifndef G4MuonMinusCaptureAtRest_h
00048 #define G4MuonMinusCaptureAtRest_h 1
00049  
00050 #include "globals.hh"
00051 #include "G4VRestProcess.hh"
00052 #include "G4VParticleChange.hh"
00053 #include "G4ParticleDefinition.hh"
00054 #include "G4StopElementSelector.hh"
00055 #include "G4MuMinusCaptureCascade.hh"
00056 #include "G4ReactionProductVector.hh"
00057 #include "G4MuonMinus.hh"
00058 #include "G4HadronicProcessType.hh"
00059 
00060 class G4Fancy3DNucleus;
00061 class G4ExcitationHandler;
00062 class G4GHEKinematicsVector;
00063 
00064 class G4MuonMinusCaptureAtRest : public G4VRestProcess
00065  
00066 { 
00067 public:
00068  
00069   G4MuonMinusCaptureAtRest(const G4String& processName ="muMinusCaptureAtRest", 
00070                            G4ProcessType   aType = fHadronic );
00071 
00072   virtual ~G4MuonMinusCaptureAtRest();
00073 
00074   virtual G4bool IsApplicable(const G4ParticleDefinition&);
00075 
00076   virtual void PreparePhysicsTable(const G4ParticleDefinition&);
00077 
00078   virtual void BuildPhysicsTable(const G4ParticleDefinition&);
00079 
00080   virtual G4VParticleChange* AtRestDoIt(const G4Track&, const G4Step&); 
00081 
00082   G4double GetMeanLifeTime(const G4Track&, G4ForceCondition*) 
00083   {return 0;};
00084 
00085 private:
00086 
00087   G4ReactionProductVector* DoMuCapture();
00088 
00089   // hide assignment operator as private 
00090   G4MuonMinusCaptureAtRest& operator=(const G4MuonMinusCaptureAtRest &right);
00091   G4MuonMinusCaptureAtRest(const G4MuonMinusCaptureAtRest& );
00092    
00093   G4int      nCascade;
00094   G4double   targetZ;
00095   G4double   targetA;
00096   G4double   targetMass;
00097 
00098   G4StopElementSelector*   pSelector;
00099   G4MuMinusCaptureCascade* pEMCascade;
00100   G4GHEKinematicsVector*   Cascade;
00101   G4Fancy3DNucleus*        theN;
00102   G4ExcitationHandler*     theHandler;
00103 
00104   G4bool isInitialised;
00105 
00106 };
00107 
00108 #endif
00109  
00110 
00111 
00112 
00113 
00114 

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