G4IdentityTrajectoryFilter.cc

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00027 // $Id$
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00029 // ------------------------------------------------------------------------
00030 
00031 #include "G4IdentityTrajectoryFilter.hh"
00032 
00033 G4IdentityTrajectoryFilter::G4IdentityTrajectoryFilter()
00034 {
00035 }
00036 
00037 G4IdentityTrajectoryFilter::~G4IdentityTrajectoryFilter()
00038 {
00039 }
00040 
00041 void
00042 G4IdentityTrajectoryFilter::TakeIntermediatePoint( G4ThreeVector newPoint )
00043 {
00044   // Just store every single point, initially. (jacek 30/10/2002)
00045   // Implement more sophisticated filters later.  Copy by value into
00046   // the vector; the vector will never be copied by value itself. In
00047   // the final version, will probably want to create the intermediate
00048   // points at this stage.
00049   //
00050   fpFilteredPoints->push_back( newPoint );
00051 }

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