G4GeometryCell.cc

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00025 //
00026 //
00027 // $Id$
00028 //
00029 // ----------------------------------------------------------------------
00030 // GEANT 4 class source file
00031 //
00032 // G4GeometryCell.cc
00033 //
00034 // ----------------------------------------------------------------------
00035 
00036 #include "G4GeometryCell.hh"
00037 
00038 G4GeometryCell::G4GeometryCell(const G4VPhysicalVolume &aVolume,
00039                                      G4int RepNum)
00040  : fVPhysicalVolume(&aVolume),
00041    fRepNum(RepNum)
00042 {}
00043 
00044 G4GeometryCell::~G4GeometryCell()
00045 {}
00046 
00047 
00048 const G4VPhysicalVolume &G4GeometryCell::GetPhysicalVolume() const
00049 {
00050   return *fVPhysicalVolume;
00051 }
00052 
00053 G4int G4GeometryCell::GetReplicaNumber() const 
00054 {
00055   return fRepNum;
00056 }
00057 
00058 
00059 G4GeometryCell::G4GeometryCell(const G4GeometryCell &rhs)
00060  : fVPhysicalVolume(rhs.fVPhysicalVolume),
00061    fRepNum(rhs.fRepNum)
00062 {
00063 }
00064 
00065 G4GeometryCell &G4GeometryCell::operator=(const G4GeometryCell &rhs){
00066   if (this != &rhs) {
00067     fVPhysicalVolume = rhs.fVPhysicalVolume; // this is treated 
00068                                              // as identifyer
00069     fRepNum = rhs.fRepNum;
00070   }
00071   return *this;
00072 }
00073 
00074 
00075 G4bool operator==(const G4GeometryCell &k1, const G4GeometryCell &k2)
00076 {
00077   G4bool equal=true;
00078   if (&(k1.GetPhysicalVolume()) != &(k2.GetPhysicalVolume())) {
00079     equal = false;
00080   }
00081   else if (k1.GetReplicaNumber() != k2.GetReplicaNumber()) {
00082     equal = false;
00083   }
00084   return equal;
00085 }
00086 
00087 G4bool operator!=(const G4GeometryCell &k1, const G4GeometryCell &k2)
00088 {
00089   G4bool unequal = false;
00090   if (&(k1.GetPhysicalVolume()) != &(k2.GetPhysicalVolume())) {
00091     unequal =  true;
00092   }
00093   else if (k1.GetReplicaNumber() != k2.GetReplicaNumber()) {
00094     unequal =  true;
00095   }
00096   return unequal;  
00097 }

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