G4DiffractiveHHScatterer.cc

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00025 //
00026 #include "G4DiffractiveHHScatterer.hh"
00027 #include "G4DiffractiveExcitation.hh"
00028 #include "G4ExcitedString.hh"
00029 #include "G4LundStringFragmentation.hh"
00030 #include "G4KineticTrack.hh"
00031 #include "G4DiffractiveSplitableHadron.hh"
00032 #include "G4FTFParameters.hh"                            // Uzhi 21.04.08
00033 
00034 G4DiffractiveHHScatterer::G4DiffractiveHHScatterer()
00035 :
00036   theExcitation(new G4DiffractiveExcitation()),
00037   theStringFragmentation(new G4LundStringFragmentation())
00038 {}
00039 
00040 G4DiffractiveHHScatterer::~G4DiffractiveHHScatterer()
00041 {}
00042 
00043 void G4DiffractiveHHScatterer::CreateStrings()
00044 /*
00045                                              G4VSplitableHadron * aHadron, 
00046                                              G4bool isProjectile,
00047                                              G4ExcitedString * FirstString, 
00048                                              G4ExcitedString * SecondString,
00049                                              G4FTFParameters *theParameters) 
00050 */
00051 const
00052 
00053 {}
00054 
00055 /* -------------------------------------------------------------------
00056 G4KineticTrackVector * G4DiffractiveHHScatterer::
00057 Scatter(const G4KineticTrack & aTrack, const G4KineticTrack & bTrack)
00058 {
00059   G4KineticTrackVector * result = new G4KineticTrackVector();
00060 
00061   G4DiffractiveSplitableHadron aHadron(& aTrack);
00062   G4DiffractiveSplitableHadron bHadron(& bTrack);
00063   theParameters = new G4FTFParameters(aHadron.GetDefinition(), // -------- Uzhi 21.04.08
00064                                           1.,1., 100.);
00065                                           //s);// ------------------------- Uzhi 21.04.08
00066   if ( ! theExcitation->ExciteParticipants(& aHadron, 
00067                                            & bHadron, 
00068                                            theParameters))     // -------- Uzhi 21.04.08
00069   {
00070         return NULL;
00071   }
00072   
00073   G4ExcitedString * string;
00074   G4KineticTrackVector * fragments=NULL;
00075 
00076   string = theExcitation->String(& aHadron, true);  // Projectile
00077   fragments=theStringFragmentation->FragmentString(*string);
00078   for (unsigned int aFragment=0; aFragment < fragments->size(); aFragment++)
00079   {
00080         result->push_back(fragments->operator[](aFragment));
00081   }
00082   
00083   string = theExcitation->String(& bHadron, false); // Target
00084   fragments=theStringFragmentation->FragmentString(*string);
00085   for (unsigned int bFragment=0; bFragment < fragments->size(); bFragment++)
00086   {
00087         result->push_back(fragments->operator[](bFragment));
00088   }
00089   
00090   
00091   return result;
00092 }
00093 */

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