G4CurveRayIntersection.cc

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00026 //
00027 // $Id$
00028 //
00029 // ----------------------------------------------------------------------
00030 // GEANT 4 class source file
00031 //
00032 // G4CurveRayIntersection.cc
00033 //
00034 // ----------------------------------------------------------------------
00035 
00036 #include "G4CurveRayIntersection.hh"
00037 #include "G4GeometryTolerance.hh"
00038 
00039 const G4int G4CurveRayIntersection::dFlag= 4;
00040 
00041 G4CurveRayIntersection::G4CurveRayIntersection()
00042   : r(0), d(kInfinity)
00043 {
00044   kCarTolerance = G4GeometryTolerance::GetInstance()->GetSurfaceTolerance();
00045 }
00046 
00047 G4CurveRayIntersection::G4CurveRayIntersection(G4Curve& c0, const G4Ray& r0)
00048 {
00049   Init(c0, r0);
00050   kCarTolerance = G4GeometryTolerance::GetInstance()->GetSurfaceTolerance();
00051 }
00052 
00053 G4CurveRayIntersection::~G4CurveRayIntersection()
00054 {
00055 }
00056 
00057 G4CurveRayIntersection::G4CurveRayIntersection(const G4CurveRayIntersection& cr)
00058   : G4CurvePoint(), r(cr.r), d(cr.d)
00059 {
00060   c = cr.c;
00061   p = cr.p;
00062   u = cr.u;
00063   notComputed = cr.notComputed;
00064   kCarTolerance = cr.kCarTolerance;
00065 }
00066 
00067 G4CurveRayIntersection&
00068 G4CurveRayIntersection::operator=(const G4CurveRayIntersection& cr)
00069 {
00070   if (&cr == this) return *this;
00071   c = cr.c;
00072   p = cr.p;
00073   u = cr.u;
00074   r = cr.r;
00075   d = cr.d;
00076   notComputed = cr.notComputed;
00077   kCarTolerance = cr.kCarTolerance;
00078 
00079   return *this;
00080 }

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