G4CellScorer.cc

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00001 //
00002 // ********************************************************************
00003 // * License and Disclaimer                                           *
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00010 // *                                                                  *
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00024 // ********************************************************************
00025 //
00026 //
00027 // $Id$
00028 //
00029 // ----------------------------------------------------------------------
00030 // GEANT 4 class source file
00031 //
00032 // G4CellScorer.cc
00033 //
00034 // ----------------------------------------------------------------------
00035 
00036 #include "G4CellScorer.hh"
00037 #include "G4GeometryCell.hh"
00038 #include "G4Track.hh"
00039 #include "G4EventManager.hh"
00040 #include "G4Event.hh"
00041 
00042 G4CellScorer::G4CellScorer()
00043 {
00044   G4cout << "--------------------------------------------------------" << G4endl
00045          << "WARNING: Class  <G4CellScorer>  is  now obsolete |" << G4endl
00046          << "         and will be removed starting from next Geant4 |" << G4endl
00047          << "         major release.  Please, consider switching to |" << G4endl
00048          << "         general purpose scoring functionality.        |" << G4endl
00049          << "--------------------------------------------------------"
00050          << G4endl;
00051 }
00052 
00053 G4CellScorer::~G4CellScorer()
00054 {}
00055 
00056 void G4CellScorer::ScoreAnExitingStep(const G4Step &aStep,
00057                                       const G4GeometryCell &pre_gCell){
00058   fCellScoreComposer.EstimatorCalculation(aStep);
00059   ScorePopulation(pre_gCell, aStep);
00060 }
00061 
00062 void G4CellScorer::ScoreAnEnteringStep(const G4Step &aStep,
00063                                        const G4GeometryCell &post_gCell){
00064   // population counting
00065   ScorePopulation(post_gCell, aStep);
00066   // entering tracks
00067   fCellScoreComposer.TrackEnters();
00068 }
00069 
00070 void G4CellScorer::ScoreAnInVolumeStep(const G4Step &aStep,
00071                                        const G4GeometryCell &post_gCell){
00072   // population counting
00073   ScorePopulation(post_gCell, aStep);
00074   // collisions counting
00075   if (aStep.GetPostStepPoint()->GetStepStatus() != fGeomBoundary) {
00076     fCellScoreComposer.SetCollisionWeight(aStep.GetTrack()->GetWeight());
00077   }
00078 
00079   // counting for step length estimators
00080   fCellScoreComposer.EstimatorCalculation(aStep);
00081 
00082 }
00083 
00084 void G4CellScorer::ScorePopulation(const G4GeometryCell &, 
00085                                    const G4Step &aStep) {
00086   //    check for new event
00087   fTrackLogger.SetEventID(G4EventManager::GetEventManager()->
00088                           GetConstCurrentEvent()->
00089                           GetEventID());
00090   //    increase population
00091   if (fTrackLogger.FirstEnterance(aStep.GetTrack()->GetTrackID())) {
00092     fCellScoreComposer.NewTrackPopedUp();
00093   }
00094 }
00095 
00096 const G4CellScoreComposer &G4CellScorer::GetCellScoreComposer() const {
00097   return fCellScoreComposer;
00098 }
00099 
00100 const G4CellScoreValues &G4CellScorer::GetCellScoreValues() const {
00101   return fCellScoreComposer.GetStandardCellScoreValues();
00102 }
00103 

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