00001 // 00002 // ******************************************************************** 00003 // * License and Disclaimer * 00004 // * * 00005 // * The Geant4 software is copyright of the Copyright Holders of * 00006 // * the Geant4 Collaboration. It is provided under the terms and * 00007 // * conditions of the Geant4 Software License, included in the file * 00008 // * LICENSE and available at http://cern.ch/geant4/license . These * 00009 // * include a list of copyright holders. * 00010 // * * 00011 // * Neither the authors of this software system, nor their employing * 00012 // * institutes,nor the agencies providing financial support for this * 00013 // * work make any representation or warranty, express or implied, * 00014 // * regarding this software system or assume any liability for its * 00015 // * use. Please see the license in the file LICENSE and URL above * 00016 // * for the full disclaimer and the limitation of liability. * 00017 // * * 00018 // * This code implementation is the result of the scientific and * 00019 // * technical work of the GEANT4 collaboration. * 00020 // * By using, copying, modifying or distributing the software (or * 00021 // * any work based on the software) you agree to acknowledge its * 00022 // * use in resulting scientific publications, and indicate your * 00023 // * acceptance of all terms of the Geant4 Software license. * 00024 // ******************************************************************** 00025 // 00026 // 00027 // $Id$ 00028 // 00029 // 00030 // John Allison 3rd April 2001 00031 // 00032 // Class Description: 00033 // 00034 // Model which knows how to draw axes. 00035 // 00036 // For access to base class information, e.g., modeling parameters, 00037 // use GetModelingParameters() inherited from G4VModel. See Class 00038 // Description of the base class G4VModel. 00039 00040 #ifndef G4AXESMODEL_HH 00041 #define G4AXESMODEL_HH 00042 00043 #include "G4VModel.hh" 00044 00045 class G4AxesModel: public G4VModel { 00046 00047 public: // With description 00048 00049 G4AxesModel 00050 (G4double x0, G4double y0, G4double z0, G4double length, 00051 G4double arrowWidth = 1., 00052 const G4String& colourString = "auto", 00053 const G4String& description = "", 00054 G4bool withAnnotation = true 00055 ); 00056 00057 virtual ~G4AxesModel (); 00058 00059 virtual void DescribeYourselfTo (G4VGraphicsScene&); 00060 // The main task of a model is to describe itself to the graphics scene. 00061 00062 private: 00063 00064 // Private copy contructor and assignment to forbid use... 00065 G4AxesModel (const G4AxesModel&); 00066 G4AxesModel& operator = (const G4AxesModel&); 00067 00068 G4VModel 00069 *fXAxisModel, *fXLabelModel, *fXAnnotationModel, 00070 *fYAxisModel, *fYLabelModel, *fYAnnotationModel, 00071 *fZAxisModel, *fZLabelModel, *fZAnnotationModel; 00072 }; 00073 00074 #endif