00001 // 00002 // ******************************************************************** 00003 // * License and Disclaimer * 00004 // * * 00005 // * The Geant4 software is copyright of the Copyright Holders of * 00006 // * the Geant4 Collaboration. It is provided under the terms and * 00007 // * conditions of the Geant4 Software License, included in the file * 00008 // * LICENSE and available at http://cern.ch/geant4/license . These * 00009 // * include a list of copyright holders. * 00010 // * * 00011 // * Neither the authors of this software system, nor their employing * 00012 // * institutes,nor the agencies providing financial support for this * 00013 // * work make any representation or warranty, express or implied, * 00014 // * regarding this software system or assume any liability for its * 00015 // * use. Please see the license in the file LICENSE and URL above * 00016 // * for the full disclaimer and the limitation of liability. * 00017 // * * 00018 // * This code implementation is the result of the scientific and * 00019 // * technical work of the GEANT4 collaboration. * 00020 // * By using, copying, modifying or distributing the software (or * 00021 // * any work based on the software) you agree to acknowledge its * 00022 // * use in resulting scientific publications, and indicate your * 00023 // * acceptance of all terms of the Geant4 Software license. * 00024 // ******************************************************************** 00025 // 00026 // 00027 // $Id$ 00028 // 00029 // 00030 // John Allison 5th April 2001 00031 // A scene handler to dump geometry hierarchy to standard output as 00032 // ASCII stream. 00033 // Based on a provisional G4ASCIITreeGraphicsScene (was in modeling). 00034 00035 #ifndef G4ASCIITREESCENEHANDLER_HH 00036 #define G4ASCIITREESCENEHANDLER_HH 00037 00038 #include "G4VTreeSceneHandler.hh" 00039 00040 #include <set> 00041 #include <vector> 00042 #include <iostream> 00043 #include <fstream> 00044 #include <sstream> 00045 00046 class G4VPhysicalVolume; 00047 00048 class G4ASCIITreeSceneHandler: public G4VTreeSceneHandler { 00049 public: 00050 G4ASCIITreeSceneHandler(G4VGraphicsSystem& system, 00051 const G4String& name); 00052 virtual ~G4ASCIITreeSceneHandler(); 00053 virtual void BeginModeling(); 00054 virtual void EndModeling(); 00055 protected: 00056 virtual void RequestPrimitives(const G4VSolid&); 00057 // Overrides G4VScenehandler::RequestPrimitives and implements dump 00058 // of the geometry hierarchy. 00059 00060 void WriteHeader (std::ostream &); 00061 00062 std::ostream* fpOutFile; // Pointer to output file. 00063 std::ofstream fOutFile; // Actual output file (if not G4cout). 00064 std::ostringstream fRestOfLine; // For accumulating rest of line 00065 // pending arrival of new 00066 // G4PVPlacement. 00067 const G4VPhysicalVolume* fpLastPV; 00068 G4String fLastPVName; 00069 G4int fLastCopyNo; 00070 G4int fLastNonSequentialCopyNo; 00071 00072 std::set<G4LogicalVolume*> fLVSet; 00073 typedef std::set<G4LogicalVolume*>::iterator LVSetIterator; 00074 typedef G4PhysicalVolumeModel::G4PhysicalVolumeNodeID PVNodeID; 00075 typedef std::vector<PVNodeID> PVPath; 00076 std::set<PVPath> fReplicaSet; 00077 typedef std::set<PVPath>::iterator ReplicaSetIterator; 00078 typedef std::set<PVPath>::reverse_iterator ReplicaSetReverseIterator; 00079 }; 00080 00081 #endif