G3EleTable.hh

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00001 //
00002 // ********************************************************************
00003 // * License and Disclaimer                                           *
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00010 // *                                                                  *
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00025 //
00026 //
00027 // $Id$
00028 //
00029 // ----------------------
00030 // Class description:
00031 //
00032 // The table of elements.
00033 // In the constructor an array of strings with element name,
00034 // symbol and A are created. 
00035 // The G4Element instances of given Z are created when
00036 // GetEle(G4double Z) is called using the string array.
00037 // For each Z the G4Element is created only once.
00038 
00039 // ----------------------
00040 
00041 #ifndef G4ELETABLE_HH
00042 #define G4ELETABLE_HH 1
00043 
00044 #include "G3toG4Defs.hh"
00045 #include "globals.hh"
00046 #include "G4Element.hh"
00047 
00048 class G3EleTable
00049 {
00050 
00051 public:  // with description
00052 
00053   G3EleTable();
00054   virtual ~G3EleTable();
00055   G4Element* GetEle(G4double Z);
00056 
00057 private:
00058 
00059   void LoadUp();
00060   G4int parse(G4double& Z, char* name, char* sym, G4double& A); 
00061 
00062 private:
00063 
00064   char** _EleNames;
00065   G4Element** _Ele;
00066   G4int _MaxEle;
00067 
00068 };
00069 
00070 extern G3G4DLL_API G3EleTable G3Ele;
00071 #endif

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